mapcomplete/UI/InputElement/Helpers/FloorSelector.svelte

153 lines
3.8 KiB
Svelte

<script lang="ts">
import { twJoin } from "tailwind-merge"
import { Store, Stores, UIEventSource } from "../../../Logic/UIEventSource"
/**
* Given the available floors, shows an elevator to pick a single one
*
* This is but the input element, the logic of handling the filter is in 'LevelSelector'
*/
export let floors: Store<string[]>
export let value: UIEventSource<string>
const HEIGHT = 40
let initialIndex = Math.max(0, floors?.data?.findIndex((f) => f === value?.data) ?? 0)
let index: UIEventSource<number> = new UIEventSource<number>(initialIndex)
let forceIndex: number | undefined = undefined
let top = Math.max(0, initialIndex) * HEIGHT
let elevator: HTMLImageElement
let mouseDown = false
let container: HTMLElement
$: {
if (top > 0 || forceIndex !== undefined) {
index.setData(closestFloorIndex())
value.setData(floors.data[forceIndex ?? closestFloorIndex()])
}
}
function unclick() {
mouseDown = false
}
function click() {
mouseDown = true
}
function closestFloorIndex() {
return Math.min(floors.data.length - 1, Math.max(0, Math.round(top / HEIGHT)))
}
function onMove(e: { movementY: number }) {
if (mouseDown) {
forceIndex = undefined
const containerY = container.clientTop
const containerMax = containerY + (floors.data.length - 1) * HEIGHT
top = Math.min(Math.max(0, top + e.movementY), containerMax)
}
}
let momentum = 0
function stabilize() {
// Automatically move the elevator to the closes floor
if (mouseDown) {
return
}
const target = (forceIndex ?? index.data) * HEIGHT
let diff = target - top
if (diff > 1) {
diff /= 3
}
const sign = Math.sign(diff)
momentum = momentum + sign
let diffR = Math.min(Math.abs(momentum), forceIndex !== undefined ? 9 : 3, Math.abs(diff))
momentum = Math.sign(momentum) * Math.min(diffR, Math.abs(momentum))
top += sign * diffR
if (index.data === forceIndex) {
forceIndex = undefined
}
top = Math.max(top, 0)
}
Stores.Chronic(50).addCallback((_) => stabilize())
floors.addCallback((floors) => {
forceIndex = floors.findIndex((s) => s === value.data)
})
let image: HTMLImageElement
$: {
if (image) {
let lastY = 0
image.ontouchstart = (e: TouchEvent) => {
mouseDown = true
lastY = e.changedTouches[0].clientY
}
image.ontouchmove = (e) => {
const y = e.changedTouches[0].clientY
console.log(y)
const movementY = y - lastY
lastY = y
onMove({ movementY })
}
image.ontouchend = unclick
}
}
</script>
<div
bind:this={container}
class="relative"
style={`height: calc(${HEIGHT}px * ${$floors.length}); width: 96px`}
>
<div class="absolute right-0 h-full w-min">
{#each $floors as floor, i}
<button
style={`height: ${HEIGHT}px; width: ${HEIGHT}px`}
class={twJoin(
"content-box m-0 flex items-center justify-center border-2 border-gray-300",
i === (forceIndex ?? $index) && "selected"
)}
on:click={() => {
forceIndex = i
}}
>
{floor}
</button>
{/each}
</div>
<div style={`width: ${HEIGHT}px`}>
<img
bind:this={image}
class="draggable"
draggable="false"
on:mousedown={click}
src="./assets/svg/elevator.svg"
style={`top: ${top}px;`}
/>
</div>
</div>
<svelte:window on:mousemove={onMove} on:mouseup={unclick} />
<style>
.draggable {
user-select: none;
cursor: move;
position: absolute;
user-drag: none;
height: 72px;
margin-top: -15px;
margin-bottom: -15px;
margin-left: -18px;
-webkit-user-drag: none;
-moz-user-select: none;
-webkit-user-select: none;
-ms-user-select: none;
}
</style>