105 lines
3.9 KiB
TypeScript
105 lines
3.9 KiB
TypeScript
import { FeatureSource } from "../FeatureSource"
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import { Store, UIEventSource } from "../../UIEventSource"
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import { Feature, Point } from "geojson"
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import { GeoOperations } from "../../GeoOperations"
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import { BBox } from "../../BBox"
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export interface SnappingOptions {
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/**
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* If the distance is bigger then this amount, don't snap.
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* In meter
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*/
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maxDistance: number
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allowUnsnapped?: false | boolean
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/**
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* The snapped-to way will be written into this
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*/
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snappedTo?: UIEventSource<string>
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/**
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* The resulting snap coordinates will be written into this UIEventSource
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*/
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snapLocation?: UIEventSource<{ lon: number; lat: number }>
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/**
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* If the projected point is within `reusePointWithin`-meter of an already existing point
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*/
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reusePointWithin?: number
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}
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export default class SnappingFeatureSource implements FeatureSource {
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public readonly features: Store<Feature<Point>[]>
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/*Contains the id of the way it snapped to*/
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public readonly snappedTo: Store<string>
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private readonly _snappedTo: UIEventSource<string>
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constructor(
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snapTo: FeatureSource,
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location: Store<{ lon: number; lat: number }>,
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options: SnappingOptions
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) {
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const maxDistance = options?.maxDistance
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this._snappedTo = options.snappedTo ?? new UIEventSource<string>(undefined)
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this.snappedTo = this._snappedTo
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const simplifiedFeatures = snapTo.features
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.mapD((features) =>
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features
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.filter((feature) => feature.geometry.type !== "Point")
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.map((f) => GeoOperations.forceLineString(<any>f))
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)
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.map(
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(features) => {
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const { lon, lat } = location.data
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const loc: [number, number] = [lon, lat]
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return features.filter((f) => BBox.get(f).isNearby(loc, maxDistance))
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},
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[location]
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)
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this.features = location.mapD(
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({ lon, lat }) => {
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const features = simplifiedFeatures.data
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const loc: [number, number] = [lon, lat]
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const maxDistance = (options?.maxDistance ?? 1000) / 1000
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let bestSnap: Feature<Point, { "snapped-to": string; dist: number }> = undefined
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for (const feature of features) {
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if (feature.geometry.type !== "LineString") {
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// TODO handle Polygons with holes
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continue
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}
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const snapped = GeoOperations.nearestPoint(<any>feature, loc)
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if (snapped.properties.dist > maxDistance) {
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continue
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}
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if (
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bestSnap === undefined ||
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bestSnap.properties.dist > snapped.properties.dist
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) {
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snapped.properties["snapped-to"] = feature.properties.id
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bestSnap = <any>snapped
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}
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}
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this._snappedTo.setData(bestSnap?.properties?.["snapped-to"])
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if (bestSnap === undefined && options?.allowUnsnapped) {
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bestSnap = {
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type: "Feature",
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geometry: {
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type: "Point",
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coordinates: [lon, lat],
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},
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properties: {
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"snapped-to": undefined,
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dist: -1,
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},
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}
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}
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const c = bestSnap.geometry.coordinates
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options?.snapLocation?.setData({ lon: c[0], lat: c[1] })
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return [bestSnap]
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},
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[snapTo.features]
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)
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}
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}
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