mapcomplete/Models/ThemeConfig/Json/PointRenderingConfigJson.ts

111 lines
4.5 KiB
TypeScript

import { TagRenderingConfigJson } from "./TagRenderingConfigJson"
import { TagConfigJson } from "./TagConfigJson"
/**
* The PointRenderingConfig gives all details onto how to render a single point of a feature.
*
* This can be used if:
*
* - The feature is a point
* - To render something at the centroid of an area, or at the start, end or projected centroid of a way
*/
export default interface PointRenderingConfigJson {
/**
* All the locations that this point should be rendered at.
* Possible values are:
* - `point`: only renders points at their location
* - `centroid`: show a symbol at the centerpoint of a (multi)Linestring and (multi)polygon. Points will _not_ be rendered with this
* - `projected_centerpoint`: Only on (multi)linestrings: calculate the centerpoint and snap it to the way
* - `start` and `end`: only on linestrings: add a point to the first/last coordinate of the LineString
*/
location: ("point" | "centroid" | "start" | "end" | "projected_centerpoint" | string)[]
/**
* The icon for an element.
* Note that this also doubles as the icon for this layer (rendered with the overpass-tags) ánd the icon in the presets.
*
* The result of the icon is rendered as follows:
* the resulting string is interpreted as a _list_ of items, separated by ";". The bottommost layer is the first layer.
* As a result, on could use a generic pin, then overlay it with a specific icon.
* To make things even more practical, one can use all SVG's from the folder "assets/svg" and _substitute the color_ in it.
* E.g. to draw a red pin, use "pin:#f00", to have a green circle with your icon on top, use `circle:#0f0;<path to my icon.svg>`
* Type: icon
*/
icon?: string | TagRenderingConfigJson
/**
* A list of extra badges to show next to the icon as small badge
* They will be added as a 25% height icon at the bottom right of the icon, with all the badges in a flex layout.
*
* Note: strings are interpreted as icons, so layering and substituting is supported. You can use `circle:white;./my_icon.svg` to add a background circle
*/
iconBadges?: {
if: TagConfigJson
/**
* Badge to show
* Type: icon
*/
then: string | TagRenderingConfigJson
}[]
/**
* A string containing "width,height" or "width,height,anchorpoint" where anchorpoint is any of 'center', 'top', 'bottom', 'left', 'right', 'bottomleft','topright', ...
* Default is '40,40,center'
*/
iconSize?: string | TagRenderingConfigJson
/**
* question: What is the anchorpoint of the icon?
*
* This matches the geographical point with a location on the icon.
* For example, a feature attached to the ground can use 'bottom' as zooming in will give the appearance of being anchored to a fixed location.
*
*/
anchor?: "center" | "top" | "bottom" | "left" | "right" | string | TagRenderingConfigJson
/**
* The rotation of an icon, useful for e.g. directions.
* Usage: as if it were a css property for 'rotate', thus has to end with 'deg', e.g. `90deg`, `{direction}deg`, `calc(90deg - {camera:direction}deg)``
*/
rotation?: string | TagRenderingConfigJson
/**
* A HTML-fragment that is shown below the icon, for example:
* <div style="background: white">{name}</div>
*
* If the icon is undefined, then the label is shown in the center of the feature.
* Note that, if the wayhandling hides the icon then no label is shown as well.
*/
label?: string | TagRenderingConfigJson
/**
* A snippet of css code which is applied onto the container of the entire marker
*/
css?: string | TagRenderingConfigJson
/**
* A snippet of css-classes which are applied onto the container of the entire marker. They can be space-separated
*/
cssClasses?: string | TagRenderingConfigJson
/**
* Css that is applied onto the label
*/
labelCss?: string | TagRenderingConfigJson
/**
* Css classes that are applied onto the label; can be space-separated
*/
labelCssClasses?: string | TagRenderingConfigJson
/**
* If the map is pitched, the marker will stay parallel to the screen.
* Set to 'map' if you want to put it flattened on the map
*/
pitchAlignment?: "canvas" | "map" | TagRenderingConfigJson
/**
* If the map is rotated, the icon will still point to the north if no rotation was applied
*/
rotationAlignment?: "map" | "canvas" | TagRenderingConfigJson
}