150 lines
5.4 KiB
TypeScript
150 lines
5.4 KiB
TypeScript
import FloorLevelInputElement from "../Input/FloorLevelInputElement"
|
|
import MapState, { GlobalFilter } from "../../Logic/State/MapState"
|
|
import { TagsFilter } from "../../Logic/Tags/TagsFilter"
|
|
import { RegexTag } from "../../Logic/Tags/RegexTag"
|
|
import { Or } from "../../Logic/Tags/Or"
|
|
import { Tag } from "../../Logic/Tags/Tag"
|
|
import Translations from "../i18n/Translations"
|
|
import Combine from "../Base/Combine"
|
|
import { OsmFeature } from "../../Models/OsmFeature"
|
|
import { BBox } from "../../Logic/BBox"
|
|
import { TagUtils } from "../../Logic/Tags/TagUtils"
|
|
import FeaturePipeline from "../../Logic/FeatureSource/FeaturePipeline"
|
|
import { Store } from "../../Logic/UIEventSource"
|
|
|
|
/***
|
|
* The element responsible for the level input element and picking the right level, showing and hiding at the right time, ...
|
|
*/
|
|
export default class LevelSelector extends Combine {
|
|
constructor(state: MapState & { featurePipeline: FeaturePipeline }) {
|
|
const levelsInView: Store<Record<string, number>> = state.currentBounds.map((bbox) => {
|
|
if (bbox === undefined) {
|
|
return {}
|
|
}
|
|
const allElementsUnfiltered: OsmFeature[] = [].concat(
|
|
...state.featurePipeline.GetAllFeaturesAndMetaWithin(bbox).map((ff) => ff.features)
|
|
)
|
|
const allElements = allElementsUnfiltered.filter((f) => BBox.get(f).overlapsWith(bbox))
|
|
const allLevelsRaw: string[] = allElements.map((f) => f.properties["level"])
|
|
|
|
const levels: Record<string, number> = { "0": 0 }
|
|
for (const levelDescription of allLevelsRaw) {
|
|
if (levelDescription === undefined) {
|
|
levels["0"]++
|
|
}
|
|
for (const level of TagUtils.LevelsParser(levelDescription)) {
|
|
levels[level] = (levels[level] ?? 0) + 1
|
|
}
|
|
}
|
|
|
|
return levels
|
|
})
|
|
|
|
const levelSelect = new FloorLevelInputElement(levelsInView)
|
|
|
|
state.globalFilters.data.push({
|
|
filter: {
|
|
currentFilter: undefined,
|
|
state: undefined,
|
|
},
|
|
id: "level",
|
|
onNewPoint: undefined,
|
|
})
|
|
const isShown = levelsInView.map(
|
|
(levelsInView) => {
|
|
if (state.locationControl.data.zoom <= 16) {
|
|
return false
|
|
}
|
|
if (Object.keys(levelsInView).length == 1) {
|
|
return false
|
|
}
|
|
|
|
return true
|
|
},
|
|
[state.locationControl]
|
|
)
|
|
|
|
function setLevelFilter() {
|
|
console.log(
|
|
"Updating levels filter to ",
|
|
levelSelect.GetValue().data,
|
|
" is shown:",
|
|
isShown.data
|
|
)
|
|
const filter: GlobalFilter = state.globalFilters.data.find((gf) => gf.id === "level")
|
|
if (!isShown.data) {
|
|
filter.filter = {
|
|
state: "*",
|
|
currentFilter: undefined,
|
|
}
|
|
filter.onNewPoint = undefined
|
|
state.globalFilters.ping()
|
|
return
|
|
}
|
|
|
|
const l = levelSelect.GetValue().data
|
|
if (l === undefined) {
|
|
return
|
|
}
|
|
|
|
let neededLevel: TagsFilter = new RegexTag("level", new RegExp("(^|;)" + l + "(;|$)"))
|
|
if (l === "0") {
|
|
neededLevel = new Or([neededLevel, new Tag("level", "")])
|
|
}
|
|
filter.filter = {
|
|
state: l,
|
|
currentFilter: neededLevel,
|
|
}
|
|
const t = Translations.t.general.levelSelection
|
|
filter.onNewPoint = {
|
|
confirmAddNew: t.confirmLevel.PartialSubs({ level: l }),
|
|
safetyCheck: t.addNewOnLevel.Subs({ level: l }),
|
|
tags: [new Tag("level", l)],
|
|
}
|
|
state.globalFilters.ping()
|
|
return
|
|
}
|
|
|
|
isShown.addCallbackAndRun((shown) => {
|
|
console.log("Is level selector shown?", shown)
|
|
setLevelFilter()
|
|
if (shown) {
|
|
levelSelect.RemoveClass("invisible")
|
|
} else {
|
|
levelSelect.SetClass("invisible")
|
|
}
|
|
})
|
|
|
|
levelsInView.addCallbackAndRun((levels) => {
|
|
if (!isShown.data) {
|
|
return
|
|
}
|
|
const value = levelSelect.GetValue()
|
|
if (!(levels[value.data] === undefined || levels[value.data] === 0)) {
|
|
return
|
|
}
|
|
// Nothing in view. Lets switch to a different level (the level with the most features)
|
|
let mostElements = 0
|
|
let mostElementsLevel = undefined
|
|
for (const level in levels) {
|
|
const count = levels[level]
|
|
if (mostElementsLevel === undefined || mostElements < count) {
|
|
mostElementsLevel = level
|
|
mostElements = count
|
|
}
|
|
}
|
|
console.log(
|
|
"Force switching to a different level:",
|
|
mostElementsLevel,
|
|
"as it has",
|
|
mostElements,
|
|
"elements on that floor",
|
|
levels,
|
|
"(old level: " + value.data + ")"
|
|
)
|
|
value.setData(mostElementsLevel)
|
|
})
|
|
levelSelect.GetValue().addCallback((_) => setLevelFilter())
|
|
super([levelSelect])
|
|
}
|
|
}
|