214 lines
5.9 KiB
TypeScript
214 lines
5.9 KiB
TypeScript
import {UIEventSource} from "../Logic/UIEventSource";
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import {Utils} from "../Utils";
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export abstract class UIElement extends UIEventSource<string> {
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private static nextId: number = 0;
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public readonly id: string;
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public readonly _source: UIEventSource<any>;
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public dumbMode = false;
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private clss: Set<string> = new Set<string>();
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private style: string;
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private _hideIfEmpty = false;
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private lastInnerRender: string;
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private _onClick: () => void;
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private _onHover: UIEventSource<boolean>;
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protected constructor(source: UIEventSource<any> = undefined) {
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super("");
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this.id = "ui-element-" + UIElement.nextId;
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this._source = source;
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UIElement.nextId++;
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this.dumbMode = true;
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this.ListenTo(source);
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}
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public ListenTo(source: UIEventSource<any>) {
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if (source === undefined) {
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return this;
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}
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this.dumbMode = false;
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const self = this;
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source.addCallback(() => {
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self.lastInnerRender = undefined;
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self.Update();
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})
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return this;
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}
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public onClick(f: (() => void)) {
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this.dumbMode = false;
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this._onClick = f;
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this.SetClass("clickable")
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this.Update();
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return this;
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}
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public IsHovered(): UIEventSource<boolean> {
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this.dumbMode = false;
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if (this._onHover !== undefined) {
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return this._onHover;
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}
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// Note: we just save it. 'Update' will register that an eventsource exist and install the necessary hooks
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this._onHover = new UIEventSource<boolean>(false);
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return this._onHover;
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}
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Update(): void {
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if (Utils.runningFromConsole) {
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return;
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}
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let element = document.getElementById(this.id);
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if (element === undefined || element === null) {
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// The element is not painted or, in the case of 'dumbmode' this UI-element is not explicitely present
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if (this.dumbMode) {
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// We update all the children anyway
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this.UpdateAllChildren();
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}
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return;
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}
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const newRender = this.InnerRender();
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if (newRender !== this.lastInnerRender) {
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this.lastInnerRender = newRender;
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this.setData(this.InnerRender());
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element.innerHTML = this.data;
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}
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if (this._hideIfEmpty) {
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if (element.innerHTML === "") {
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element.parentElement.style.display = "none";
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} else {
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element.parentElement.style.display = "block";
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}
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}
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if (this._onClick !== undefined) {
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const self = this;
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element.onclick = (e) => {
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// @ts-ignore
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if (e.consumed) {
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return;
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}
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self._onClick();
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// @ts-ignore
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e.consumed = true;
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}
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element.style.pointerEvents = "all";
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element.style.cursor = "pointer";
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}
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if (this._onHover !== undefined) {
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const self = this;
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element.addEventListener('mouseover', () => self._onHover.setData(true));
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element.addEventListener('mouseout', () => self._onHover.setData(false));
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}
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this.InnerUpdate(element);
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this.UpdateAllChildren();
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}
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HideOnEmpty(hide: boolean) {
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this._hideIfEmpty = hide;
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this.Update();
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return this;
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}
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Render(): string {
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this.lastInnerRender = this.InnerRender();
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if (this.dumbMode) {
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return this.lastInnerRender;
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}
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let style = "";
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if (this.style !== undefined && this.style !== "") {
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style = `style="${this.style}" `;
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}
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let clss = "";
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if (this.clss.size > 0) {
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clss = `class='${Array.from(this.clss).join(" ")}' `;
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}
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return `<span ${clss}${style}id='${this.id}'>${this.lastInnerRender}</span>`
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}
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AttachTo(divId: string) {
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this.dumbMode = false;
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let element = document.getElementById(divId);
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if (element === null) {
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throw "SEVERE: could not attach UIElement to " + divId;
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}
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element.innerHTML = this.Render();
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this.Update();
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return this;
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}
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public abstract InnerRender(): string;
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public IsEmpty(): boolean {
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return this.InnerRender() === "";
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}
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public SetClass(clss: string): UIElement {
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return this.AddClass(clss);
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}
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/**
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* Adds all the relevant classes, space seperated
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* @param clss
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* @constructor
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*/
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public AddClass(clss: string) {
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this.dumbMode = false;
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const all = clss.split(" ");
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let recordedChange = false;
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for (const c of all) {
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if (this.clss.has(clss)) {
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continue;
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}
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this.clss.add(c);
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recordedChange = true;
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}
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if (recordedChange) {
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this.Update();
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}
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return this;
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}
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public RemoveClass(clss: string): UIElement {
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if (this.clss.has(clss)) {
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this.clss.delete(clss);
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this.Update();
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}
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return this;
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}
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public SetStyle(style: string): UIElement {
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this.dumbMode = false;
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this.style = style;
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this.Update();
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return this;
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}
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// Called after the HTML has been replaced. Can be used for css tricks
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protected InnerUpdate(htmlElement: HTMLElement) {
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}
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private UpdateAllChildren() {
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for (const i in this) {
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const child = this[i];
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if (child instanceof UIElement) {
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child.Update();
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} else if (child instanceof Array) {
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for (const ch of child) {
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if (ch instanceof UIElement) {
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ch.Update();
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}
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}
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}
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}
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}
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}
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