mapcomplete/UI/Popup/AddNewPoint/AddNewPoint.svelte

339 lines
12 KiB
Svelte

<script lang="ts">
/**
* This component ties together all the steps that are needed to create a new point.
* There are many subcomponents which help with that
*/
import type { SpecialVisualizationState } from "../../SpecialVisualization"
import PresetList from "./PresetList.svelte"
import type PresetConfig from "../../../Models/ThemeConfig/PresetConfig"
import LayerConfig from "../../../Models/ThemeConfig/LayerConfig"
import Tr from "../../Base/Tr.svelte"
import SubtleButton from "../../Base/SubtleButton.svelte"
import FromHtml from "../../Base/FromHtml.svelte"
import Translations from "../../i18n/Translations.js"
import TagHint from "../TagHint.svelte"
import { And } from "../../../Logic/Tags/And.js"
import LoginToggle from "../../Base/LoginToggle.svelte"
import Constants from "../../../Models/Constants.js"
import FilteredLayer from "../../../Models/FilteredLayer"
import { Store, UIEventSource } from "../../../Logic/UIEventSource"
import { EyeIcon, EyeOffIcon } from "@rgossiaux/svelte-heroicons/solid"
import LoginButton from "../../Base/LoginButton.svelte"
import NewPointLocationInput from "../../BigComponents/NewPointLocationInput.svelte"
import CreateNewNodeAction from "../../../Logic/Osm/Actions/CreateNewNodeAction"
import { OsmWay } from "../../../Logic/Osm/OsmObject"
import { Tag } from "../../../Logic/Tags/Tag"
import type { WayId } from "../../../Models/OsmFeature"
import Loading from "../../Base/Loading.svelte"
import type { GlobalFilter } from "../../../Models/GlobalFilter"
import { onDestroy } from "svelte"
import NextButton from "../../Base/NextButton.svelte"
import BackButton from "../../Base/BackButton.svelte"
import ToSvelte from "../../Base/ToSvelte.svelte"
import Svg from "../../../Svg"
import MapControlButton from "../../Base/MapControlButton.svelte"
import { Square3Stack3dIcon } from "@babeard/svelte-heroicons/solid"
export let coordinate: { lon: number; lat: number }
export let state: SpecialVisualizationState
let selectedPreset: {
preset: PresetConfig
layer: LayerConfig
icon: string
tags: Record<string, string>
} = undefined
let checkedOfGlobalFilters: number = 0
let confirmedCategory = false
$: if (selectedPreset === undefined) {
confirmedCategory = false
creating = false
checkedOfGlobalFilters = 0
}
let flayer: FilteredLayer = undefined
let layerIsDisplayed: UIEventSource<boolean> | undefined = undefined
let layerHasFilters: Store<boolean> | undefined = undefined
let globalFilter: UIEventSource<GlobalFilter[]> = state.layerState.globalFilters
let _globalFilter: GlobalFilter[] = []
onDestroy(
globalFilter.addCallbackAndRun((globalFilter) => {
console.log("Global filters are", globalFilter)
_globalFilter = globalFilter ?? []
})
)
$: {
flayer = state.layerState.filteredLayers.get(selectedPreset?.layer?.id)
layerIsDisplayed = flayer?.isDisplayed
layerHasFilters = flayer?.hasFilter
}
const t = Translations.t.general.add
const zoom = state.mapProperties.zoom
const isLoading = state.dataIsLoading
let preciseCoordinate: UIEventSource<{ lon: number; lat: number }> = new UIEventSource(undefined)
let snappedToObject: UIEventSource<string> = new UIEventSource<string>(undefined)
let creating = false
/**
* Call when the user should restart the flow by clicking on the map, e.g. because they disabled filters.
* Will delete the lastclick-location
*/
function abort() {
state.selectedElement.setData(undefined)
// When aborted, we force the contributors to place the pin _again_
// This is because there might be a nearby object that was disabled; this forces them to re-evaluate the map
state.lastClickObject.features.setData([])
}
async function confirm() {
creating = true
const location: { lon: number; lat: number } = preciseCoordinate.data
const snapTo: WayId | undefined = <WayId>snappedToObject.data
const tags: Tag[] = selectedPreset.preset.tags.concat(
..._globalFilter.map((f) => f?.onNewPoint?.tags ?? [])
)
console.log("Creating new point at", location, "snapped to", snapTo, "with tags", tags)
let snapToWay: undefined | OsmWay = undefined
if (snapTo !== undefined) {
const downloaded = await state.osmObjectDownloader.DownloadObjectAsync(snapTo, 0)
if (downloaded !== "deleted") {
snapToWay = downloaded
}
}
const newElementAction = new CreateNewNodeAction(tags, location.lat, location.lon, {
theme: state.layout?.id ?? "unkown",
changeType: "create",
snapOnto: snapToWay,
})
await state.changes.applyAction(newElementAction)
state.newFeatures.features.ping()
// The 'changes' should have created a new point, which added this into the 'featureProperties'
const newId = newElementAction.newElementId
console.log("Applied pending changes, fetching store for", newId)
const tagsStore = state.featureProperties.getStore(newId)
{
// Set some metainfo
const properties = tagsStore.data
if (snapTo) {
// metatags (starting with underscore) are not uploaded, so we can safely mark this
delete properties["_referencing_ways"]
properties["_referencing_ways"] = `["${snapTo}"]`
}
properties["_backend"] = state.osmConnection.Backend()
properties["_last_edit:timestamp"] = new Date().toISOString()
const userdetails = state.osmConnection.userDetails.data
properties["_last_edit:contributor"] = userdetails.name
properties["_last_edit:uid"] = "" + userdetails.uid
tagsStore.ping()
}
const feature = state.indexedFeatures.featuresById.data.get(newId)
abort()
state.selectedLayer.setData(selectedPreset.layer)
state.selectedElement.setData(feature)
tagsStore.ping()
}
</script>
<LoginToggle ignoreLoading={true} {state}>
<!-- This component is basically one big if/then/else flow checking for many conditions and edge cases that (in some cases) have to be handled;
1. the first (and outermost) is of course: are we logged in?
2. What do we want to add?
3. Are all elements of this category visible? (i.e. there are no filters possibly hiding this, is the data still loading, ...) -->
<LoginButton osmConnection={state.osmConnection} slot="not-logged-in">
<Tr slot="message" t={Translations.t.general.add.pleaseLogin} />
</LoginButton>
{#if $isLoading}
<div class="alert">
<Loading>
<Tr t={Translations.t.general.add.stillLoading} />
</Loading>
</div>
{:else if $zoom < Constants.minZoomLevelToAddNewPoint}
<div class="alert">
<Tr t={Translations.t.general.add.zoomInFurther} />
</div>
{:else if selectedPreset === undefined}
<!-- First, select the correct preset -->
<PresetList
{state}
on:select={(event) => {
selectedPreset = event.detail
}}
/>
{:else if !$layerIsDisplayed}
<!-- Check that the layer is enabled, so that we don't add a duplicate -->
<div class="alert flex items-center justify-center">
<EyeOffIcon class="w-8" />
<Tr
t={Translations.t.general.add.layerNotEnabled.Subs({ layer: selectedPreset.layer.name })}
/>
</div>
<div class="flex flex-wrap-reverse md:flex-nowrap">
<button
class="flex w-full gap-x-1"
on:click={() => {
abort()
state.guistate.openFilterView(selectedPreset.layer)
}}
>
<ToSvelte construct={Svg.layers_svg().SetClass("w-12")} />
<Tr t={Translations.t.general.add.openLayerControl} />
</button>
<button
class="primary flex w-full gap-x-1"
on:click={() => {
layerIsDisplayed.setData(true)
abort()
}}
>
<EyeIcon class="w-12" />
<Tr t={Translations.t.general.add.enableLayer.Subs({ name: selectedPreset.layer.name })} />
</button>
</div>
{:else if $layerHasFilters}
<!-- Some filters are enabled. The feature to add might already be mapped, but hidden -->
<div class="alert flex items-center justify-center">
<EyeOffIcon class="w-8" />
<Tr t={Translations.t.general.add.disableFiltersExplanation} />
</div>
<div class="flex flex-wrap-reverse md:flex-nowrap">
<button
class="primary flex w-full gap-x-1"
on:click={() => {
abort()
state.layerState.filteredLayers.get(selectedPreset.layer.id).disableAllFilters()
}}
>
<EyeOffIcon class="w-12" />
<Tr t={Translations.t.general.add.disableFilters} />
</button>
<button
class="flex w-full gap-x-1"
on:click={() => {
abort()
state.guistate.openFilterView(selectedPreset.layer)
}}
>
<ToSvelte construct={Svg.layers_svg().SetClass("w-12")} />
<Tr t={Translations.t.general.add.openLayerControl} />
</button>
</div>
{:else if !confirmedCategory}
<!-- Second, confirm the category -->
<h2 class="mr-12">
<Tr
t={Translations.t.general.add.confirmTitle.Subs({ title: selectedPreset.preset.title })}
/>
</h2>
<Tr t={Translations.t.general.add.confirmIntro} />
{#if selectedPreset.preset.description}
<Tr t={selectedPreset.preset.description} />
{/if}
{#if selectedPreset.preset.exampleImages}
<h3>
{#if selectedPreset.preset.exampleImages.length === 1}
<Tr t={Translations.t.general.example} />
{:else}
<Tr t={Translations.t.general.examples} />
{/if}
</h3>
<span class="flex flex-wrap items-stretch">
{#each selectedPreset.preset.exampleImages as src}
<img {src} class="m-1 h-64 w-auto rounded-lg" />
{/each}
</span>
{/if}
<TagHint
embedIn={(tags) => t.presetInfo.Subs({ tags })}
{state}
tags={new And(selectedPreset.preset.tags)}
/>
<div class="flex w-full flex-wrap-reverse md:flex-nowrap">
<BackButton on:click={() => (selectedPreset = undefined)} clss="w-full">
<Tr t={t.backToSelect} />
</BackButton>
<NextButton on:click={() => (confirmedCategory = true)} clss="primary w-full">
<div slot="image" class="relative">
<FromHtml src={selectedPreset.icon} />
<img class="absolute bottom-0 right-0 h-4 w-4" src="./assets/svg/confirm.svg" />
</div>
<div class="w-full">
<Tr t={selectedPreset.text} />
</div>
</NextButton>
</div>
{:else if _globalFilter?.length > 0 && _globalFilter?.length > checkedOfGlobalFilters}
<Tr t={_globalFilter[checkedOfGlobalFilters].onNewPoint?.safetyCheck} cls="mx-12" />
<SubtleButton
on:click={() => {
checkedOfGlobalFilters = checkedOfGlobalFilters + 1
}}
>
<img
slot="image"
src={_globalFilter[checkedOfGlobalFilters].onNewPoint?.icon ?? "./assets/svg/confirm.svg"}
class="h-12 w-12"
/>
<Tr
slot="message"
t={_globalFilter[checkedOfGlobalFilters].onNewPoint?.confirmAddNew.Subs({
preset: selectedPreset.preset,
})}
/>
</SubtleButton>
<SubtleButton
on:click={() => {
globalFilter.setData([])
abort()
}}
>
<img slot="image" src="./assets/svg/close.svg" class="h-8 w-8" />
<Tr slot="message" t={Translations.t.general.cancel} />
</SubtleButton>
{:else if !creating}
<div class="relative w-full p-1">
<div class="h-96 max-h-screen w-full overflow-hidden rounded-xl">
<NewPointLocationInput
value={preciseCoordinate}
snappedTo={snappedToObject}
{state}
{coordinate}
targetLayer={selectedPreset.layer}
snapToLayers={selectedPreset.preset.preciseInput.snapToLayers}
/>
</div>
<div class="absolute bottom-0 left-0 p-4">
<MapControlButton
on:click={() => state.guistate.backgroundLayerSelectionIsOpened.setData(true)}
>
<Square3Stack3dIcon class="h-6 w-6" />
</MapControlButton>
</div>
</div>
<div class="flex flex-wrap-reverse md:flex-nowrap">
<BackButton on:click={() => (selectedPreset = undefined)} clss="w-full">
<Tr t={t.backToSelect} />
</BackButton>
<NextButton on:click={confirm} clss="primary w-full">
<div class="flex w-full justify-end gap-x-2">
<Tr t={Translations.t.general.add.confirmLocation} />
</div>
</NextButton>
</div>
{:else}
<Loading>Creating point...</Loading>
{/if}
</LoginToggle>