170 lines
6.9 KiB
TypeScript
170 lines
6.9 KiB
TypeScript
/**
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* This feature source helps the ShowDataLayer class: it introduces the necessary extra features and indicates with what renderConfig it should be rendered.
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*/
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import { Store } from "../../UIEventSource"
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import { GeoOperations } from "../../GeoOperations"
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import FeatureSource from "../FeatureSource"
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import PointRenderingConfig from "../../../Models/ThemeConfig/PointRenderingConfig"
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import LayerConfig from "../../../Models/ThemeConfig/LayerConfig"
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import LineRenderingConfig from "../../../Models/ThemeConfig/LineRenderingConfig"
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export default class RenderingMultiPlexerFeatureSource {
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public readonly features: Store<
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(any & {
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pointRenderingIndex: number | undefined
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lineRenderingIndex: number | undefined
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})[]
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>
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private readonly pointRenderings: { rendering: PointRenderingConfig; index: number }[]
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private readonly centroidRenderings: { rendering: PointRenderingConfig; index: number }[]
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private readonly projectedCentroidRenderings: {
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rendering: PointRenderingConfig
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index: number
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}[]
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private readonly startRenderings: { rendering: PointRenderingConfig; index: number }[]
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private readonly endRenderings: { rendering: PointRenderingConfig; index: number }[]
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private readonly hasCentroid: boolean
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private lineRenderObjects: LineRenderingConfig[]
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constructor(upstream: FeatureSource, layer: LayerConfig) {
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const pointRenderObjects: { rendering: PointRenderingConfig; index: number }[] =
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layer.mapRendering.map((r, i) => ({
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rendering: r,
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index: i,
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}))
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this.pointRenderings = pointRenderObjects.filter((r) => r.rendering.location.has("point"))
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this.centroidRenderings = pointRenderObjects.filter((r) =>
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r.rendering.location.has("centroid")
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)
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this.projectedCentroidRenderings = pointRenderObjects.filter((r) =>
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r.rendering.location.has("projected_centerpoint")
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)
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this.startRenderings = pointRenderObjects.filter((r) => r.rendering.location.has("start"))
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this.endRenderings = pointRenderObjects.filter((r) => r.rendering.location.has("end"))
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this.hasCentroid =
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this.centroidRenderings.length > 0 || this.projectedCentroidRenderings.length > 0
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this.lineRenderObjects = layer.lineRendering
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this.features = upstream.features.map((features) => {
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if (features === undefined) {
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return undefined
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}
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const withIndex: any[] = []
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function addAsPoint(feat, rendering, coordinate) {
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const patched = {
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...feat,
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pointRenderingIndex: rendering.index,
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}
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patched.geometry = {
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type: "Point",
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coordinates: coordinate,
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}
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withIndex.push(patched)
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}
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for (const f of features) {
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const feat = f.feature
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if (feat === undefined) {
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continue
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}
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this.inspectFeature(feat, addAsPoint, withIndex)
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}
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return withIndex
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})
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}
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/**
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* For every source feature, adds the necessary rendering-features
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*/
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private inspectFeature(
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feat,
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addAsPoint: (feat, rendering, centerpoint: [number, number]) => void,
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withIndex: any[]
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) {
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if (feat.geometry.type === "Point") {
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for (const rendering of this.pointRenderings) {
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withIndex.push({
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...feat,
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pointRenderingIndex: rendering.index,
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})
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}
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} else if (feat.geometry.type === "MultiPolygon") {
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if (this.centroidRenderings.length > 0 || this.projectedCentroidRenderings.length > 0) {
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const centerpoints: [number, number][] = (<[number, number][][][]>(
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feat.geometry.coordinates
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)).map((rings) =>
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GeoOperations.centerpointCoordinates({
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type: "Feature",
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properties: {},
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geometry: { type: "Polygon", coordinates: rings },
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})
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)
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for (const centroidRendering of this.centroidRenderings) {
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for (const centerpoint of centerpoints) {
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addAsPoint(feat, centroidRendering, centerpoint)
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}
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}
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for (const centroidRendering of this.projectedCentroidRenderings) {
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for (const centerpoint of centerpoints) {
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addAsPoint(feat, centroidRendering, centerpoint)
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}
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}
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}
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// AT last, add it 'as is' to what we should render
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for (let i = 0; i < this.lineRenderObjects.length; i++) {
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withIndex.push({
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...feat,
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lineRenderingIndex: i,
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})
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}
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} else {
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// This is a a line or polygon: add the centroids
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let centerpoint: [number, number] = undefined
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let projectedCenterPoint: [number, number] = undefined
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if (this.hasCentroid) {
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centerpoint = GeoOperations.centerpointCoordinates(feat)
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if (this.projectedCentroidRenderings.length > 0) {
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projectedCenterPoint = <[number, number]>(
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GeoOperations.nearestPoint(feat, centerpoint).geometry.coordinates
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)
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}
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}
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for (const rendering of this.centroidRenderings) {
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addAsPoint(feat, rendering, centerpoint)
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}
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if (feat.geometry.type === "LineString") {
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for (const rendering of this.projectedCentroidRenderings) {
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addAsPoint(feat, rendering, projectedCenterPoint)
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}
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// Add start- and endpoints
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const coordinates = feat.geometry.coordinates
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for (const rendering of this.startRenderings) {
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addAsPoint(feat, rendering, coordinates[0])
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}
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for (const rendering of this.endRenderings) {
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const coordinate = coordinates[coordinates.length - 1]
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addAsPoint(feat, rendering, coordinate)
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}
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} else {
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for (const rendering of this.projectedCentroidRenderings) {
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addAsPoint(feat, rendering, centerpoint)
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}
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}
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// AT last, add it 'as is' to what we should render
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for (let i = 0; i < this.lineRenderObjects.length; i++) {
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withIndex.push({
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...feat,
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lineRenderingIndex: i,
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})
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}
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}
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}
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}
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