305 lines
No EOL
10 KiB
TypeScript
305 lines
No EOL
10 KiB
TypeScript
import {OsmNode, OsmObject, OsmWay} from "./OsmObject";
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import State from "../../State";
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import {Utils} from "../../Utils";
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import {UIEventSource} from "../UIEventSource";
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import Constants from "../../Models/Constants";
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import FeatureSource from "../FeatureSource/FeatureSource";
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import {TagsFilter} from "../Tags/TagsFilter";
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import {Tag} from "../Tags/Tag";
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/**
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* Handles all changes made to OSM.
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* Needs an authenticator via OsmConnection
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*/
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export class Changes implements FeatureSource{
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public readonly name = "Newly added features"
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/**
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* The newly created points, as a FeatureSource
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*/
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public features = new UIEventSource<{feature: any, freshness: Date}[]>([]);
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private static _nextId = -1; // Newly assigned ID's are negative
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/**
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* All the pending changes
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*/
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public readonly pending: UIEventSource<{ elementId: string, key: string, value: string }[]> =
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new UIEventSource<{elementId: string; key: string; value: string}[]>([]);
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/**
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* Adds a change to the pending changes
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*/
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private static checkChange(kv: {k: string, v: string}): { k: string, v: string } {
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const key = kv.k;
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const value = kv.v;
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if (key === undefined || key === null) {
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console.log("Invalid key");
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return undefined;
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}
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if (value === undefined || value === null) {
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console.log("Invalid value for ", key);
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return undefined;
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}
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if (key.startsWith(" ") || value.startsWith(" ") || value.endsWith(" ") || key.endsWith(" ")) {
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console.warn("Tag starts with or ends with a space - trimming anyway")
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}
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return {k: key.trim(), v: value.trim()};
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}
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addTag(elementId: string, tagsFilter: TagsFilter,
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tags?: UIEventSource<any>) {
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const eventSource = tags ?? State.state?.allElements.getEventSourceById(elementId);
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const elementTags = eventSource.data;
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const changes = tagsFilter.asChange(elementTags).map(Changes.checkChange)
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if (changes.length == 0) {
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return;
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}
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for (const change of changes) {
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if (elementTags[change.k] !== change.v) {
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elementTags[change.k] = change.v;
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console.log("Applied ", change.k, "=", change.v)
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// We use 'elementTags.id' here, as we might have retrieved with the id 'node/-1' as new point, but should use the rewritten id
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this.pending.data.push({elementId: elementTags.id, key: change.k, value: change.v});
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}
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}
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this.pending.ping();
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eventSource.ping();
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}
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/**
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* Uploads all the pending changes in one go.
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* Triggered by the 'PendingChangeUploader'-actor in Actors
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*/
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public flushChanges(flushreason: string = undefined){
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if(this.pending.data.length === 0){
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return;
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}
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if(flushreason !== undefined){
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console.log(flushreason)
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}
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this.uploadAll([], this.pending.data);
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this.pending.setData([]);
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}
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/**
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* Returns a new ID and updates the value for the next ID
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*/
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public getNewID(){
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return Changes._nextId--;
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}
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/**
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* Create a new node element at the given lat/long.
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* An internal OsmObject is created to upload later on, a geojson represention is returned.
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* Note that the geojson version shares the tags (properties) by pointer, but has _no_ id in properties
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*/
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public createElement(basicTags: Tag[], lat: number, lon: number) {
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console.log("Creating a new element with ", basicTags)
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const osmNode = new OsmNode(this.getNewID());
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const id = "node/" + osmNode.id;
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osmNode.lat = lat;
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osmNode.lon = lon;
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const properties = {id: id};
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const geojson = {
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"type": "Feature",
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"properties": properties,
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"id": id,
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"geometry": {
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"type": "Point",
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"coordinates": [
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lon,
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lat
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]
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}
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}
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const changes = this.createTagChangeList(basicTags, properties, id);
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console.log("New feature added and pinged")
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this.features.data.push({feature:geojson, freshness: new Date()});
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this.features.ping();
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State.state.allElements.addOrGetElement(geojson).ping();
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this.uploadAll([osmNode], changes);
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return geojson;
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}
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/**
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* Creates a new road with given tags that consist of the points corresponding to given nodeIDs
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* @param basicTags The tags to add to the road
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* @param nodeIDs IDs of nodes of which the road consists. Those nodes must already exist in osm or already be added to the changeset.
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* @param coordinates The coordinates correspoinding to the nodeID at the same index. Each coordinate is a [lon, lat] point
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* @return geojson A geojson representation of the created road
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*/
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public createRoad(basicTags: Tag[], nodeIDs, coordinates) {
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const osmWay = new OsmWay(this.getNewID());
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const id = "way/" + osmWay.id;
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osmWay.nodes = nodeIDs;
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const properties = {id: id};
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const geojson = {
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"type": "Feature",
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"properties": properties,
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"id": id,
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"geometry": {
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"type": "LineString",
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"coordinates": coordinates
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}
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}
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const changes = this.createTagChangeList(basicTags, properties, id);
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console.log("New feature added and pinged")
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this.features.data.push({feature:geojson, freshness: new Date()});
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this.features.ping();
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State.state.allElements.addOrGetElement(geojson).ping();
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this.uploadAll([osmWay], changes);
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return geojson;
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}
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private createTagChangeList(basicTags: Tag[], properties: { id: string }, id: string) {
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// The basictags are COPIED, the id is included in the properties
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// The tags are not yet written into the OsmObject, but this is applied onto a
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const changes = [];
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for (const kv of basicTags) {
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properties[kv.key] = kv.value;
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if (typeof kv.value !== "string") {
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throw "Invalid value: don't use a regex in a preset"
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}
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changes.push({elementId: id, key: kv.key, value: kv.value})
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}
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return changes;
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}
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private uploadChangesWithLatestVersions(
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knownElements: OsmObject[], newElements: OsmObject[], pending: { elementId: string; key: string; value: string }[]) {
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const knownById = new Map<string, OsmObject>();
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knownElements.forEach(knownElement => {
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console.log("Setting ",knownElement.type + knownElement.id, knownElement)
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knownById.set(knownElement.type + "/" + knownElement.id, knownElement)
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})
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// Here, inside the continuation, we know that all 'neededIds' are loaded in 'knownElements', which maps the ids onto the elements
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// We apply the changes on them
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for (const change of pending) {
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if (parseInt(change.elementId.split("/")[1]) < 0) {
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// This is a new element - we should apply this on one of the new elements
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for (const newElement of newElements) {
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if (newElement.type + "/" + newElement.id === change.elementId) {
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newElement.addTag(change.key, change.value);
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}
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}
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} else {
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console.log(knownById, change.elementId)
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knownById.get(change.elementId).addTag(change.key, change.value);
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}
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}
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// Small sanity check for duplicate information
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let changedElements = [];
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for (const elementId in knownElements) {
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const element = knownElements[elementId];
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if (element.changed) {
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changedElements.push(element);
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}
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}
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if (changedElements.length == 0 && newElements.length == 0) {
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console.log("No changes in any object");
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return;
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}
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console.log("Beginning upload...");
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// At last, we build the changeset and upload
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State.state.osmConnection.UploadChangeset(
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State.state.layoutToUse.data,
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State.state.allElements,
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function (csId) {
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let modifications = "";
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for (const element of changedElements) {
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if (!element.changed) {
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continue;
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}
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modifications += element.ChangesetXML(csId) + "\n";
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}
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let creations = "";
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for (const newElement of newElements) {
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creations += newElement.ChangesetXML(csId);
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}
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let changes = `<osmChange version='0.6' generator='Mapcomplete ${Constants.vNumber}'>`;
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if (creations.length > 0) {
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changes +=
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"<create>" +
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creations +
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"</create>";
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}
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if (modifications.length > 0) {
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changes +=
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"<modify>\n" +
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modifications +
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"\n</modify>";
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}
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changes += "</osmChange>";
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return changes;
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});
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};
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private uploadAll(
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newElements: OsmObject[],
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pending: { elementId: string; key: string; value: string }[]
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) {
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const self = this;
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let neededIds: string[] = [];
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for (const change of pending) {
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const id = change.elementId;
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if (parseFloat(id.split("/")[1]) < 0) {
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// New element - we don't have to download this
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} else {
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neededIds.push(id);
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}
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}
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neededIds = Utils.Dedup(neededIds);
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OsmObject.DownloadAll(neededIds).addCallbackAndRunD(knownElements => {
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console.log("KnownElements:", knownElements)
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self.uploadChangesWithLatestVersions(knownElements, newElements, pending)
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})
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}
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/**
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* Changes the nodes of road with given id to the given nodes
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* @param roadID The ID of the road to update
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* @param newNodes The node id's the road consists of (should already be added to the changeset or in osm)
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*/
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public updateRoadCoordinates(roadID: string, newNodes: number[]) {
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// TODO
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}
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} |