Add README with sample output
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2 changed files with 14 additions and 2 deletions
12
README.txt
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12
README.txt
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$ ./mozaic_receptionist.py https://mozaic.example.org/lobbies/1234 topsecretbottoken mybotname
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Note: auto-accepting and auto-starting in the background.
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To create new game, press enter.
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NEW GAME
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Map> hex
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P1> mybotname
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P2> noobcrusher2000
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To create new game, press enter.
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[Accepted proposal from mybotname]
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[Started match]
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@ -188,7 +188,7 @@ def main():
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proposal_id = proposal["id"]
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proposal_id = proposal["id"]
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owner_name = lobby.players[proposal["owner_id"]]["name"]
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owner_name = lobby.players[proposal["owner_id"]]["name"]
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lobby.accept_proposal(proposal_id)
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lobby.accept_proposal(proposal_id)
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print(f"[Note: accepted proposal from {owner_name}]")
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print(f"[Accepted proposal from {owner_name}]")
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def start_match_if_possible(proposal):
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def start_match_if_possible(proposal):
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if lobby.own_player_id == proposal["owner_id"] and proposal["status"] == "pending" and all(
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if lobby.own_player_id == proposal["owner_id"] and proposal["status"] == "pending" and all(
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@ -199,7 +199,7 @@ def main():
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) for p in proposal["players"]
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) for p in proposal["players"]
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):
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):
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lobby.start_proposal(proposal["id"])
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lobby.start_proposal(proposal["id"])
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print(f"[Note: started match]")
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print(f"[Started match]")
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def on_message(ws, msg):
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def on_message(ws, msg):
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if msg["type"] == "proposalData":
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if msg["type"] == "proposalData":
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