From b07276f3b364dc55cad09599ffb509e1bb857c4b Mon Sep 17 00:00:00 2001 From: Ilion Beyst Date: Thu, 24 Feb 2022 20:44:13 +0100 Subject: [PATCH] add simplebot source code --- simplebot/simplebot.py | 33 +++++++++++++++++++++++++++++++++ 1 file changed, 33 insertions(+) create mode 100644 simplebot/simplebot.py diff --git a/simplebot/simplebot.py b/simplebot/simplebot.py new file mode 100644 index 0000000..b2a6b8f --- /dev/null +++ b/simplebot/simplebot.py @@ -0,0 +1,33 @@ +import sys, json + +def move(command): + """ print a command record to stdout """ + moves = [] + if command is not None: + moves.append(command) + + print(json.dumps({ 'moves': moves })) + # flush the buffer, so that the gameserver can receive the json-encoded line. + sys.stdout.flush() + + +for line in sys.stdin: + state = json.loads(line) + # you are always player 1. + my_planets = [p for p in state['planets'] if p['owner'] == 1] + other_planets = [p for p in state['planets'] if p['owner'] != 1] + + if not my_planets or not other_planets: + # we don't own any planets, so we can't make any moves. + move(None) + else: + # find my planet that has the most ships + planet = max(my_planets, key=lambda p: p['ship_count']) + # find enemy planet that has the least ships + destination = min(other_planets, key=lambda p: p['ship_count']) + # attack! + move({ + 'origin': planet['name'], + 'destination': destination['name'], + 'ship_count': planet['ship_count'] - 1 + })