allow match_player code_bundle_id to be null
This commit is contained in:
parent
d1977b95c8
commit
5ee66c9c9b
7 changed files with 24 additions and 13 deletions
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@ -0,0 +1 @@
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ALTER TABLE match_players ALTER COLUMN code_bundle_id SET NOT NULL;
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@ -0,0 +1 @@
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ALTER TABLE match_players ALTER COLUMN code_bundle_id DROP NOT NULL;
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@ -44,7 +44,7 @@ pub struct MatchBase {
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pub struct MatchPlayer {
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pub struct MatchPlayer {
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pub match_id: i32,
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pub match_id: i32,
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pub player_id: i32,
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pub player_id: i32,
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pub code_bundle_id: i32,
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pub code_bundle_id: Option<i32>,
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}
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}
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pub struct MatchPlayerData {
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pub struct MatchPlayerData {
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@ -92,7 +92,10 @@ pub fn list_matches(conn: &PgConnection) -> QueryResult<Vec<FullMatchData>> {
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let matches = matches::table.get_results::<MatchBase>(conn)?;
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let matches = matches::table.get_results::<MatchBase>(conn)?;
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let match_players = MatchPlayer::belonging_to(&matches)
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let match_players = MatchPlayer::belonging_to(&matches)
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.inner_join(code_bundles::table)
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.left_join(
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code_bundles::table
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.on(match_players::code_bundle_id.eq(code_bundles::id.nullable())),
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)
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.left_join(bots::table.on(code_bundles::bot_id.eq(bots::id.nullable())))
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.left_join(bots::table.on(code_bundles::bot_id.eq(bots::id.nullable())))
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.load::<FullMatchPlayerData>(conn)?
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.load::<FullMatchPlayerData>(conn)?
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.grouped_by(&matches);
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.grouped_by(&matches);
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@ -120,7 +123,7 @@ pub struct FullMatchData {
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// #[primary_key(base.match_id, base::player_id)]
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// #[primary_key(base.match_id, base::player_id)]
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pub struct FullMatchPlayerData {
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pub struct FullMatchPlayerData {
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pub base: MatchPlayer,
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pub base: MatchPlayer,
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pub code_bundle: CodeBundle,
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pub code_bundle: Option<CodeBundle>,
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pub bot: Option<Bot>,
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pub bot: Option<Bot>,
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}
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}
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@ -142,7 +145,10 @@ pub fn find_match(id: i32, conn: &PgConnection) -> QueryResult<FullMatchData> {
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let match_base = matches::table.find(id).get_result::<MatchBase>(conn)?;
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let match_base = matches::table.find(id).get_result::<MatchBase>(conn)?;
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let match_players = MatchPlayer::belonging_to(&match_base)
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let match_players = MatchPlayer::belonging_to(&match_base)
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.inner_join(code_bundles::table)
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.left_join(
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code_bundles::table
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.on(match_players::code_bundle_id.eq(code_bundles::id.nullable())),
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)
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.left_join(bots::table.on(code_bundles::bot_id.eq(bots::id.nullable())))
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.left_join(bots::table.on(code_bundles::bot_id.eq(bots::id.nullable())))
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.load::<FullMatchPlayerData>(conn)?;
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.load::<FullMatchPlayerData>(conn)?;
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@ -160,14 +166,17 @@ pub fn find_match_base(id: i32, conn: &PgConnection) -> QueryResult<MatchBase> {
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}
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}
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pub enum MatchResult {
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pub enum MatchResult {
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Finished { winner: Option<i32> }
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Finished { winner: Option<i32> },
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}
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}
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pub fn save_match_result(id: i32, result: MatchResult, conn: &PgConnection) -> QueryResult<()> {
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pub fn save_match_result(id: i32, result: MatchResult, conn: &PgConnection) -> QueryResult<()> {
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let MatchResult::Finished { winner } = result;
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let MatchResult::Finished { winner } = result;
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diesel::update(matches::table.find(id))
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diesel::update(matches::table.find(id))
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.set((matches::winner.eq(winner), matches::state.eq(MatchState::Finished)))
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.set((
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matches::winner.eq(winner),
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matches::state.eq(MatchState::Finished),
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))
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.execute(conn)?;
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.execute(conn)?;
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Ok(())
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Ok(())
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}
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}
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@ -12,7 +12,7 @@ use std::path::PathBuf;
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use thiserror;
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use thiserror;
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use crate::db::bots::{self, CodeBundle};
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use crate::db::bots::{self, CodeBundle};
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use crate::db::ratings::{RankedBot, self};
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use crate::db::ratings::{self, RankedBot};
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use crate::db::users::User;
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use crate::db::users::User;
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use crate::modules::bots::save_code_bundle;
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use crate::modules::bots::save_code_bundle;
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use crate::{DatabaseConnection, BOTS_DIR};
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use crate::{DatabaseConnection, BOTS_DIR};
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@ -58,12 +58,12 @@ pub async fn submit_bot(
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match_players: vec![
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match_players: vec![
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FullMatchPlayerData {
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FullMatchPlayerData {
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base: match_data.match_players[0].clone(),
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base: match_data.match_players[0].clone(),
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code_bundle: player_code_bundle,
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code_bundle: Some(player_code_bundle),
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bot: None,
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bot: None,
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},
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},
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FullMatchPlayerData {
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FullMatchPlayerData {
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base: match_data.match_players[1].clone(),
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base: match_data.match_players[1].clone(),
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code_bundle: opponent_code_bundle,
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code_bundle: Some(opponent_code_bundle),
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bot: Some(opponent),
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bot: Some(opponent),
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},
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},
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],
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],
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@ -107,7 +107,7 @@ pub struct ApiMatch {
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#[derive(Serialize, Deserialize)]
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#[derive(Serialize, Deserialize)]
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pub struct ApiMatchPlayer {
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pub struct ApiMatchPlayer {
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code_bundle_id: i32,
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code_bundle_id: Option<i32>,
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bot_id: Option<i32>,
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bot_id: Option<i32>,
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bot_name: Option<String>,
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bot_name: Option<String>,
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}
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}
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@ -127,7 +127,7 @@ pub fn match_data_to_api(data: matches::FullMatchData) -> ApiMatch {
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.match_players
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.match_players
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.iter()
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.iter()
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.map(|_p| ApiMatchPlayer {
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.map(|_p| ApiMatchPlayer {
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code_bundle_id: _p.code_bundle.id,
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code_bundle_id: _p.code_bundle.as_ref().map(|cb| cb.id),
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bot_id: _p.bot.as_ref().map(|b| b.id),
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bot_id: _p.bot.as_ref().map(|b| b.id),
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bot_name: _p.bot.as_ref().map(|b| b.name.clone()),
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bot_name: _p.bot.as_ref().map(|b| b.name.clone()),
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})
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})
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@ -31,7 +31,7 @@ table! {
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match_players (match_id, player_id) {
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match_players (match_id, player_id) {
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match_id -> Int4,
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match_id -> Int4,
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player_id -> Int4,
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player_id -> Int4,
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code_bundle_id -> Int4,
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code_bundle_id -> Nullable<Int4>,
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}
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}
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}
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}
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