rules: clarify combat resolution

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Ilion Beyst 2022-09-29 21:14:52 +02:00
parent f5e96da28e
commit 8178148996

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@ -79,14 +79,20 @@ between its origin and destination planet.
Each turn, one additional ship will be constructed on each player-owned planet.
Neutral planets do not construct ships.
Ships will only battle on planets. Combat resolution is simple: every ship destroys one enemy
ship, last man standing gets to keep the planet. When no player has ships remaining, the planet will turn neutral.
After arriving at a planet, fleets belonging to the same player will merge.
When multiple players are present on the planet, their fleets will enter combat after merging.
The largest fleet will win the fight, losing an amount of ships equal to the size of the second-largest fleet.
Its owner will now occupy the planet, and all other fleets will be destroyed.
When players tie for the largest fleet, all fleets are destroyed, and the planet will end up neutral.
A turn progresses as follows:
1. Construct ships
2. Dispatch expeditions
3. Arrivals & combat resolution
3. Arrivals
4. Combat
It is not allowed for players to abandon a planet - at least one ship should remain at all times.
Note that you are still allowed to dispatch the full ship count you observe in the game state,