extern crate serde; #[macro_use] extern crate serde_derive; extern crate octoon_math; extern crate serde_json; extern crate voronoi; use octoon_math::Mat3; use voronoi::{make_polygons, voronoi, Point}; mod types; mod utils; use std::collections::HashMap; use wasm_bindgen::prelude::*; macro_rules! console_log { // Note that this is using the `log` function imported above during // `bare_bones` ($($t:tt)*) => (log(&format_args!($($t)*).to_string())) } // When the `wee_alloc` feature is enabled, use `wee_alloc` as the global // allocator. #[cfg(feature = "wee_alloc")] #[global_allocator] static ALLOC: wee_alloc::WeeAlloc = wee_alloc::WeeAlloc::INIT; #[derive(Debug, Clone)] pub struct Circle { r: f32, x: f32, y: f32, a0: f32, ad: f32, distance: usize, } use std::f32::consts::PI; fn spr(from: f32) -> f32 { let pi2 = PI * 2.; ((from % pi2) + pi2) % pi2 } impl Circle { pub fn new(p1: &types::Planet, p2: &types::Planet) -> Self { let x1 = p1.x; let y1 = p1.y; let x2 = p2.x; let y2 = p2.y; // Distance between planets let q = ((x2 - x1).powi(2) + (y2 - y1).powi(2)).sqrt(); // Center of between planets let x3 = (x1 + x2) / 2.0; let y3 = (y1 + y2) / 2.0; // Radius of circle let r = q * 1.0; // Center of circle let x = x3 + (r.powi(2) - (q / 2.0).powi(2)).sqrt() * (y1 - y2) / q; let y = y3 + (r.powi(2) - (q / 2.0).powi(2)).sqrt() * (x2 - x1) / q; // console_log!("{},{} -> {},{} ({},{} r={})", x1, y1, x2, y2, x, y, r); let a0 = spr((y - y1).atan2(x - x1)); let a2 = spr((y - y2).atan2(x - x2)); let mut ad = spr(a0 - a2); if ad > PI { ad = spr(a2 - a0); } // console_log!("a1 {} a2 {} ad {}", a0/PI * 180.0, a2/PI * 180.0, ad/PI*180.0); let distance = q.ceil() as usize + 1; Self { r, x, y, a0, ad, distance, } } pub fn get_for_remaining(&self, remaining: usize) -> ((Mat3, f32), (Mat3, f32)) { ( self.get_remaining(remaining), self.get_remaining((remaining + 1).min(self.distance - 1)), ) } fn get_remaining(&self, remaining: usize) -> (Mat3, f32) { let alpha = self.a0 + (1.0 - (remaining as f32 / self.distance as f32)) * self.ad; let cos = alpha.cos(); let sin = alpha.sin(); ( Mat3::new( 0.3, 0.0, 0.0, 0.0, 0.3, 0.0, -self.x + cos * self.r, -self.y + sin * self.r, 0.3, ), alpha, ) } } fn create_voronoi(planets: &Vec, bbox: f32) -> (Vec, Vec) { let mut verts: Vec<[f32; 2]> = planets.iter().map(|p| [p.x, p.y]).collect(); let mut ids = Vec::new(); let vor_points = planets .iter() .map(|p| Point::new(p.x as f64, p.y as f64)) .collect(); let vor = voronoi(vor_points, bbox as f64); let vor = make_polygons(&vor); for poly in vor.iter() { // Get planet index for planet that is inside this poligon let idx = 0; let mut prev = ids.len() + poly.len() - 1; for p in poly.iter() { let now = verts.len(); verts.push([p.x.0 as f32, p.y.0 as f32]); ids.push(idx); ids.push(now); ids.push(prev); prev = now; } } (verts.concat(), ids) } #[wasm_bindgen] pub struct Game { states: Vec, turn: usize, planet_map: HashMap<(String, String), Circle>, /* put extra shit here */ view_box: Vec, planets: Vec, planet_ships: Vec, ship_locations: Vec, ship_label_locations: Vec, ship_colours: Vec, ship_counts: Vec, current_planet_colours: Vec, voronoi_vertices: Vec, voronoi_colors: Vec, voronoi_indices: Vec, } #[wasm_bindgen] impl Game { pub fn new(file: &str) -> Self { utils::set_panic_hook(); // First line is fucked but we just filter out things that cannot parse let states: Vec = file .split("\n") .filter_map(|line| serde_json::from_str(line).ok()) .collect(); let mut planet_map = HashMap::new(); // Iterator? for p1 in states[0].planets.iter() { for p2 in states[0].planets.iter() { planet_map.insert((p1.name.clone(), p2.name.clone()), Circle::new(&p1, &p2)); } } let view_box = utils::caclulate_viewbox(&states[0].planets); let (voronoi_vertices, voronoi_indices) = create_voronoi(&states[0].planets, view_box[2].max(view_box[3])); let voronoi_colors: Vec = voronoi_indices .iter() .map(|_| [0.0, 0.0, 0.0]) .collect::>() .concat(); // Init these colours on black Self { planets: utils::get_planets(&states[0].planets, 2.0), planet_ships: Vec::new(), view_box, planet_map, turn: 0, states, ship_locations: Vec::new(), ship_label_locations: Vec::new(), ship_colours: Vec::new(), ship_counts: Vec::new(), current_planet_colours: Vec::new(), voronoi_vertices, voronoi_indices, voronoi_colors, } } pub fn push_state(&mut self, state_str: &str) { if let Ok(state) = serde_json::from_str(state_str) { self.states.push(state); } } pub fn get_viewbox(&self) -> Vec { self.view_box.clone() } pub fn get_planets(&self) -> Vec { self.planets.clone() } pub fn get_planet_ships(&self) -> Vec { self.planet_ships.clone() } pub fn get_planet_colors(&self) -> Vec { self.current_planet_colours.clone() } pub fn turn_count(&self) -> usize { self.states.len() } pub fn update_turn(&mut self, turn: usize) -> usize { self.turn = turn.min(self.states.len() - 1); self.update_planet_ships(); self.update_planet_colours(); self.update_voronoi_colors(); self.update_ship_locations(); self.update_ship_counts(); self.turn } fn update_planet_ships(&mut self) { self.planet_ships = self.states[self.turn] .planets .iter() .map(|p| p.ship_count as usize) .collect(); } fn update_voronoi_colors(&mut self) { for (i, p) in self.states[self.turn].planets.iter().enumerate() { let color = utils::COLORS[p.owner.unwrap_or(0) as usize % utils::COLORS.len()]; self.voronoi_colors[i * 3 + 0] = color[0]; self.voronoi_colors[i * 3 + 1] = color[1]; self.voronoi_colors[i * 3 + 2] = color[2]; } } fn update_planet_colours(&mut self) { let mut new_vec: Vec<[f32; 3]> = Vec::new(); let planets_now = self.states[self.turn].planets.iter(); let planets_later = self.states[(self.turn + 1).min(self.states.len() - 1)] .planets .iter(); for (p1, p2) in planets_now.zip(planets_later) { new_vec .push(utils::COLORS[p1.owner.unwrap_or(0) as usize % utils::COLORS.len()].into()); new_vec .push(utils::COLORS[p2.owner.unwrap_or(0) as usize % utils::COLORS.len()].into()); } self.current_planet_colours = new_vec.concat::(); } fn update_ship_locations(&mut self) { let mut new_sl = Vec::new(); let mut new_sll = Vec::new(); let t = Mat3::new(0.2, 0., 0., 0., 0.2, 0.0, 0., -0.5, 0.2); for ship in self.states[self.turn].expeditions.iter() { let ((o1, a1), (o2, a2)) = self .planet_map .get(&(ship.origin.clone(), ship.destination.clone())) .unwrap() .get_for_remaining(ship.turns_remaining as usize); new_sl.push((o1 * Mat3::rotate_z(a1)).to_array()); new_sl.push((o2 * Mat3::rotate_z(a2)).to_array()); new_sll.push((o1 + t).to_array()); new_sll.push((o2 + t).to_array()); } self.ship_locations = new_sl.concat(); self.ship_label_locations = new_sll.concat(); self.ship_colours = self.states[self.turn] .expeditions .iter() .map(|s| utils::COLORS[s.owner as usize % utils::COLORS.len()]) .collect::>() .concat(); } fn update_ship_counts(&mut self) { self.ship_counts = self.states[self.turn] .expeditions .iter() .map(|s| s.ship_count as usize) .collect(); } pub fn get_max_ships(&self) -> usize { self.states .iter() .map(|s| s.expeditions.len()) .max() .unwrap() } pub fn get_ship_locations(&self) -> Vec { self.ship_locations.clone() } pub fn get_ship_label_locations(&self) -> Vec { self.ship_label_locations.clone() } pub fn get_ship_colours(&self) -> Vec { self.ship_colours.clone() } pub fn get_ship_counts(&self) -> Vec { self.ship_counts.clone() } pub fn get_voronoi_verts(&self) -> Vec { self.voronoi_vertices.clone() } pub fn get_voronoi_colours(&self) -> Vec { self.voronoi_colors.clone() } pub fn get_voronoi_inds(&self) -> Vec { self.voronoi_indices.clone() } } #[wasm_bindgen] extern "C" { fn alert(s: &str); #[wasm_bindgen(js_namespace = console)] fn log(s: &str); }