flappy-bird/Tower.gd
2020-04-08 12:40:43 +02:00

15 lines
289 B
GDScript

extends Node2D
signal exit
signal passed
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
func _on_Tower_body_entered(body):
emit_signal("hit")
func _on_Visibility_screen_exited():
queue_free()
emit_signal("exit")