455 B
455 B
Platformer
Basis
- Create static floor node -> StaticBody
- Create character that can move on this floor. -> KinematicBody
- Left, right
- Jump. Apply basic physics.
- Add animations to the character.
- Run, Idle, Jump, Fall
Advanced
- Create a basic tilemap to create an environment.
- Create an destination area to go to the next zone -> Area2D
- Create a second main scene with a second level
- Program a transition between the scenes.