dotfiles/compton.conf

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# Thank you code_nomad: http://9m.no/ꪯ鵞
#################################
#
# Backend
#
#################################
# Backend to use: "xrender" or "glx".
# GLX backend is typically much faster but depends on a sane driver.
backend = "glx";
#################################
#
# GLX backend
#
#################################
glx-no-stencil = true;
# GLX backend: Copy unmodified regions from front buffer instead of redrawing them all.
# My tests with nvidia-drivers show a 10% decrease in performance when the whole screen is modified,
# but a 20% increase when only 1/4 is.
# My tests on nouveau show terrible slowdown.
#glx-copy-from-front = false;
# GLX backend: Use MESA_copy_sub_buffer to do partial screen update.
# My tests on nouveau shows a 200% performance boost when only 1/4 of the screen is updated.
# May break VSync and is not available on some drivers.
# Overrides --glx-copy-from-front.
# glx-use-copysubbuffermesa = true;
# GLX backend: Avoid rebinding pixmap on window damage.
# Probably could improve performance on rapid window content changes, but is known to break things on some drivers (LLVMpipe).
# Recommended if it works.
# glx-no-rebind-pixmap = true;
#################################
#
# Shadows
#
#################################
# Enabled client-side shadows on windows.
shadow = false;
# Don't draw shadows on DND windows.
no-dnd-shadow = true;
# Avoid drawing shadows on dock/panel windows.
no-dock-shadow = true;
# The blur radius for shadows. (default 12)
shadow-radius = 4;
# The left offset for shadows. (default -15)
shadow-offset-x = 0;
# The top offset for shadows. (default -15)
shadow-offset-y = 0;
# The translucency for shadows. (default .75)
shadow-opacity = 0.15;
# Set if you want different colour shadows
# shadow-red = 0.0;
# shadow-green = 0.0;
# shadow-blue = 0.0;
# The shadow exclude options are helpful if you have shadows enabled. Due to the way compton draws its shadows, certain applications will have visual glitches
# (most applications are fine, only apps that do weird things with xshapes or argb are affected).
# This list includes all the affected apps I found in my testing. The "! name~=''" part excludes shadows on any "Unknown" windows, this prevents a visual glitch with the XFWM alt tab switcher.
#shadow-exclude = [
#"! name~=''",
#"name = 'Notification'",
#"name = 'Plank'",
#"name = 'Docky'",
#"name = 'Kupfer'",
#"name = 'xfce4-notifyd'",
#"name *= 'VLC'",
#"name *= 'compton'",
#"name *= 'Chromium'",
#"name *= 'Chrome'",
#"class_g = 'Conky'",
#"class_g = 'Kupfer'",
#"class_g = 'Synapse'",
#"class_g ?= 'Notify-osd'",
#"class_g ?= 'Cairo-dock'",
#"class_g ?= 'Xfce4-notifyd'",
#"class_g ?= 'Xfce4-power-manager'",
#"_GTK_FRAME_EXTENTS@:c"
#];
shadow-exclude = [
"class_g = 'i3-frame'",
"class_i = 'rofi'",
"class_g = 'Polybar'",
"_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'"
];
# Avoid drawing shadow on all shaped windows (see also: --detect-rounded-corners)
shadow-ignore-shaped = false;
#################################
#
# Opacity
#
#################################
#menu-opacity = 1; # Option `menu-opacity` is deprecated, and will be removed. Please use the wintype option `opacity` of `popup_menu`and `dropdown_menu` instead.
#inactive-opacity = 0.9;
active-opacity = 1;
frame-opacity = 1;
inactive-opacity-override = false;
# Fix tabbed windows
opacity-rule = [
#"95:class_g = 'xfce4-terminal' && !_NET_WM_STATE@:32a",
"89:class_g = 'Polybar'",
"90:class_g = 'Dunst'",
"100:class_g = 'mpv'",
"0:_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'"
];
# Dim inactive windows. (0.0 - 1.0)
# inactive-dim = 0.2;
# Do not let dimness adjust based on window opacity.
# inactive-dim-fixed = true;
# Blur background of transparent windows. Bad performance with X Render backend. GLX backend is preferred.
blur-background = false;
# Blur background of opaque windows with transparent frames as well.
# blur-background-frame = true;
# Do not let blur radius adjust based on window opacity.
blur-background-fixed = false;
blur-background-exclude = [
"window_type = 'dock'",
"window_type = 'desktop'"
];
#################################
#
# Fading
#
#################################
# Fade windows during opacity changes.
fading = true;
# The time between steps in a fade in milliseconds. (default 10).
fade-delta = 10;
# Opacity change between steps while fading in. (default 0.028).
fade-in-step = 0.20;
# Opacity change between steps while fading out. (default 0.03).
fade-out-step = 0.05;
# Fade windows in/out when opening/closing
no-fading-openclose = false;
# Specify a list of conditions of windows that should not be faded.
fade-exclude = [ ];
#################################
#
# Other
#
#################################
# Try to detect WM windows and mark them as active.
mark-wmwin-focused = true;
# Mark all non-WM but override-redirect windows active (e.g. menus).
mark-ovredir-focused = true;
# Use EWMH _NET_WM_ACTIVE_WINDOW to determine which window is focused instead of using FocusIn/Out events.
# Usually more reliable but depends on a EWMH-compliant WM.
use-ewmh-active-win = true;
# Detect rounded corners and treat them as rectangular when --shadow-ignore-shaped is on.
detect-rounded-corners = true;
# Detect _NET_WM_OPACITY on client windows, useful for window managers not passing _NET_WM_OPACITY of client windows to frame windows.
# This prevents opacity being ignored for some apps.
# For example without this enabled my xfce4-notifyd is 100% opacity no matter what.
detect-client-opacity = true;
vsync = true;
# Enable DBE painting mode, intended to use with VSync to (hopefully) eliminate tearing.
# Reported to have no effect, though.
dbe = false;
# Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games.
# Known to cause flickering when redirecting/unredirecting windows.
# paint-on-overlay may make the flickering less obvious.
unredir-if-possible = false;
# Specify a list of conditions of windows that should always be considered focused.
focus-exclude = [ ];
# Use WM_TRANSIENT_FOR to group windows, and consider windows in the same group focused at the same time.
detect-transient = true;
# Use WM_CLIENT_LEADER to group windows, and consider windows in the same group focused at the same time.
# WM_TRANSIENT_FOR has higher priority if --detect-transient is enabled, too.
detect-client-leader = true;
#################################
#
# Window type settings
#
#################################
wintypes:
{
tooltip =
{
# fade: Fade the particular type of windows.
fade = true;
# shadow: Give those windows shadow
shadow = false;
# opacity: Default opacity for the type of windows.
opacity = 0.85;
# focus: Whether to always consider windows of this type focused.
focus = true;
};
};