store active version id in bots table
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parent
f19a70e710
commit
4a582e8079
10 changed files with 89 additions and 31 deletions
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@ -0,0 +1,2 @@
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-- This file should undo anything in `up.sql`
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ALTER TABLE bots DROP COLUMN active_version;
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@ -0,0 +1,12 @@
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-- Your SQL goes here
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ALTER TABLE bots ADD COLUMN active_version INTEGER REFERENCES bot_versions(id);
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-- set most recent bot verison as active
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UPDATE bots
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SET active_version = most_recent.id
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FROM (
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SELECT DISTINCT ON (bot_id) id, bot_id
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FROM bot_versions
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ORDER BY bot_id, created_at DESC
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) most_recent
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WHERE bots.id = most_recent.bot_id;
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@ -16,6 +16,7 @@ pub struct Bot {
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pub id: i32,
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pub owner_id: Option<i32>,
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pub name: String,
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pub active_version: Option<i32>,
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}
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pub fn create_bot(new_bot: &NewBot, conn: &PgConnection) -> QueryResult<Bot> {
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@ -38,11 +39,34 @@ pub fn find_bot_by_name(name: &str, conn: &PgConnection) -> QueryResult<Bot> {
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bots::table.filter(bots::name.eq(name)).first(conn)
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}
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pub fn find_bot_with_version_by_name(
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bot_name: &str,
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conn: &PgConnection,
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) -> QueryResult<(Bot, BotVersion)> {
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bots::table
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.inner_join(bot_versions::table.on(bots::active_version.eq(bot_versions::id.nullable())))
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.filter(bots::name.eq(bot_name))
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.first(conn)
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}
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pub fn all_active_bots_with_version(conn: &PgConnection) -> QueryResult<Vec<(Bot, BotVersion)>> {
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bots::table
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.inner_join(bot_versions::table.on(bots::active_version.eq(bot_versions::id.nullable())))
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.get_results(conn)
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}
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pub fn find_all_bots(conn: &PgConnection) -> QueryResult<Vec<Bot>> {
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// TODO: filter out bots that cannot be run (have no valid code bundle associated with them)
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bots::table.get_results(conn)
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}
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/// Find all bots that have an associated active version.
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/// These are the bots that can be run.
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pub fn find_active_bots(conn: &PgConnection) -> QueryResult<Vec<Bot>> {
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bots::table
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.filter(bots::active_version.is_not_null())
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.get_results(conn)
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}
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#[derive(Insertable)]
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#[table_name = "bot_versions"]
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pub struct NewBotVersion<'a> {
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@ -69,15 +93,25 @@ pub fn create_bot_version(
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.get_result(conn)
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}
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pub fn set_active_version(
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bot_id: i32,
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version_id: Option<i32>,
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conn: &PgConnection,
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) -> QueryResult<()> {
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diesel::update(bots::table.filter(bots::id.eq(bot_id)))
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.set(bots::active_version.eq(version_id))
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.execute(conn)?;
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Ok(())
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}
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pub fn find_bot_version(version_id: i32, conn: &PgConnection) -> QueryResult<BotVersion> {
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bot_versions::table
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.filter(bot_versions::id.eq(version_id))
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.first(conn)
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}
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pub fn find_bot_versions(bot_id: i32, conn: &PgConnection) -> QueryResult<Vec<BotVersion>> {
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bot_versions::table
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.filter(bot_versions::bot_id.eq(bot_id))
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.get_results(conn)
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}
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pub fn active_bot_version(bot_id: i32, conn: &PgConnection) -> QueryResult<BotVersion> {
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bot_versions::table
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.filter(bot_versions::bot_id.eq(bot_id))
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.order(bot_versions::created_at.desc())
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.first(conn)
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}
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@ -104,10 +104,9 @@ impl pb::bot_api_service_server::BotApiService for BotApiServer {
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let match_request = req.get_ref();
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let opponent_bot = db::bots::find_bot_by_name(&match_request.opponent_name, &conn)
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let (opponent_bot, opponent_bot_version) =
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db::bots::find_bot_with_version_by_name(&match_request.opponent_name, &conn)
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.map_err(|_| Status::not_found("opponent not found"))?;
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let opponent_bot_version = db::bots::active_bot_version(opponent_bot.id, &conn)
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.map_err(|_| Status::not_found("no opponent version found"))?;
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let player_key = gen_alphanumeric(32);
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@ -5,6 +5,7 @@ use diesel::{PgConnection, QueryResult};
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use crate::{db, util::gen_alphanumeric, GlobalConfig};
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/// Save a string containing bot code as a code bundle.
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/// If a bot was provided, set the saved bundle as its active version.
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pub fn save_code_string(
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bot_code: &str,
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bot_id: Option<i32>,
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@ -22,5 +23,11 @@ pub fn save_code_string(
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code_bundle_path: Some(&bundle_name),
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container_digest: None,
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};
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db::bots::create_bot_version(&new_code_bundle, conn)
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let version = db::bots::create_bot_version(&new_code_bundle, conn)?;
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// Leave this coupled for now - this is how the behaviour was bevore.
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// It would be cleaner to separate version setting and bot selection, though.
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if let Some(bot_id) = bot_id {
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db::bots::set_active_version(bot_id, Some(version.id), conn)?;
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}
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Ok(version)
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}
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@ -1,3 +1,4 @@
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use crate::db::bots::BotVersion;
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use crate::{db::bots::Bot, DbPool, GlobalConfig};
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use crate::db;
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@ -22,12 +23,12 @@ pub async fn run_ranker(config: Arc<GlobalConfig>, db_pool: DbPool) {
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.expect("could not get database connection");
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loop {
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interval.tick().await;
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let bots = db::bots::find_all_bots(&db_conn).unwrap();
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let bots = db::bots::all_active_bots_with_version(&db_conn).unwrap();
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if bots.len() < 2 {
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// not enough bots to play a match
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continue;
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}
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let selected_bots: Vec<Bot> = {
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let selected_bots: Vec<(Bot, BotVersion)> = {
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let mut rng = &mut rand::thread_rng();
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bots.choose_multiple(&mut rng, 2).cloned().collect()
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};
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@ -36,15 +37,16 @@ pub async fn run_ranker(config: Arc<GlobalConfig>, db_pool: DbPool) {
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}
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}
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async fn play_ranking_match(config: Arc<GlobalConfig>, selected_bots: Vec<Bot>, db_pool: DbPool) {
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let db_conn = db_pool.get().await.expect("could not get db pool");
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async fn play_ranking_match(
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config: Arc<GlobalConfig>,
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selected_bots: Vec<(Bot, BotVersion)>,
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db_pool: DbPool,
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) {
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let mut players = Vec::new();
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for bot in &selected_bots {
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let version = db::bots::active_bot_version(bot.id, &db_conn)
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.expect("could not get active bot version");
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for (bot, bot_version) in selected_bots {
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let player = MatchPlayer::BotVersion {
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bot: Some(bot.clone()),
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version,
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bot: Some(bot),
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version: bot_version,
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};
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players.push(player);
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}
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@ -397,7 +397,10 @@ async fn put_manifest(
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code_bundle_path: None,
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container_digest: Some(&content_digest),
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};
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let version =
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db::bots::create_bot_version(&new_version, &db_conn).expect("could not save bot version");
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db::bots::set_active_version(bot.id, Some(version.id), &db_conn)
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.expect("could not update bot version");
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Ok(Response::builder()
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.status(StatusCode::CREATED)
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@ -167,8 +167,9 @@ pub async fn get_my_bots(
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.map_err(|_| StatusCode::INTERNAL_SERVER_ERROR)
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}
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/// List all active bots
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pub async fn list_bots(conn: DatabaseConnection) -> Result<Json<Vec<Bot>>, StatusCode> {
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bots::find_all_bots(&conn)
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bots::find_active_bots(&conn)
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.map(Json)
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.map_err(|_| StatusCode::INTERNAL_SERVER_ERROR)
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}
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@ -28,8 +28,7 @@ pub struct SubmitBotResponse {
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pub match_data: ApiMatch,
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}
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/// submit python code for a bot, which will face off
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/// with a demo bot. Return a played match.
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/// Submit bot code and opponent name to play a match
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pub async fn submit_bot(
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Json(params): Json<SubmitBotParams>,
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Extension(pool): Extension<ConnectionPool>,
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.opponent_name
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.unwrap_or_else(|| DEFAULT_OPPONENT_NAME.to_string());
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let opponent_bot =
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db::bots::find_bot_by_name(&opponent_name, &conn).map_err(|_| StatusCode::BAD_REQUEST)?;
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let opponent_bot_version = db::bots::active_bot_version(opponent_bot.id, &conn)
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let (opponent_bot, opponent_bot_version) =
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db::bots::find_bot_with_version_by_name(&opponent_name, &conn)
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.map_err(|_| StatusCode::BAD_REQUEST)?;
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let player_bot_version = save_code_string(¶ms.code, None, &conn, &config)
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@ -22,6 +22,7 @@ table! {
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id -> Int4,
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owner_id -> Nullable<Int4>,
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name -> Text,
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active_version -> Nullable<Int4>,
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}
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}
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}
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}
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joinable!(bot_versions -> bots (bot_id));
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joinable!(bots -> users (owner_id));
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joinable!(match_players -> bot_versions (bot_version_id));
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joinable!(match_players -> matches (match_id));
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