save match players in database
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parent
95b733ba4d
commit
523de3ba06
5 changed files with 27 additions and 14 deletions
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@ -11,7 +11,7 @@ CREATE INDEX match_created_at ON matches(created_at);
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CREATE TABLE match_players (
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match_id integer REFERENCES matches(id) NOT NULL,
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bot_id integer REFERENCES bots(id) NOT NULL,
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player_id integer NOT NULL,
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code_bundle_id integer REFERENCES code_bundles(id) NOT NULL,
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PRIMARY KEY (match_id, player_id)
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);
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@ -17,10 +17,10 @@ pub struct NewMatch<'a> {
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pub struct NewMatchPlayer {
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/// id of the match this player is in
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pub match_id: i32,
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/// id of the bot behind this player
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pub bot_id: i32,
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/// player id within the match
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pub player_id: i32,
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/// id of the bot behind this player
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pub code_bundle_id: i32,
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}
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#[derive(Queryable, Identifiable)]
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@ -37,12 +37,12 @@ pub struct MatchBase {
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#[belongs_to(MatchBase, foreign_key = "match_id")]
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pub struct MatchPlayer {
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pub match_id: i32,
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pub bot_id: i32,
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pub player_id: i32,
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pub code_bundle_id: i32,
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}
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pub struct MatchPlayerData {
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pub bot_id: i32,
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pub code_bundle_id: i32,
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}
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pub fn create_match(
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@ -60,8 +60,8 @@ pub fn create_match(
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.enumerate()
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.map(|(num, player_data)| NewMatchPlayer {
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match_id: match_base.id,
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bot_id: player_data.bot_id,
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player_id: num as i32,
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code_bundle_id: player_data.code_bundle_id,
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})
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.collect::<Vec<_>>();
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@ -1,5 +1,5 @@
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use crate::db;
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use crate::db::matches::MatchState;
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use crate::db::matches::{MatchPlayerData, MatchState};
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use crate::modules::bots::save_code_bundle;
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use crate::util::gen_alphanumeric;
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use crate::{ConnectionPool, BOTS_DIR, MAPS_DIR, MATCHES_DIR};
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@ -83,9 +83,18 @@ pub async fn submit_bot(
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state: MatchState::Playing,
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log_path: &log_file_name,
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};
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let new_match_players = [
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MatchPlayerData {
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code_bundle_id: player_code_bundle.id,
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},
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MatchPlayerData {
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code_bundle_id: opponent_code_bundle.id,
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},
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];
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// TODO: set match players
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let match_data =
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db::matches::create_match(&new_match_data, &[], &conn).expect("failed to create match");
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let match_data = db::matches::create_match(&new_match_data, &new_match_players, &conn)
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.expect("failed to create match");
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tokio::spawn(run_match_task(
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match_data.base.id,
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@ -62,7 +62,9 @@ pub async fn play_match(
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}),
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});
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bot_ids.push(matches::MatchPlayerData { bot_id: bot.id });
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bot_ids.push(matches::MatchPlayerData {
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code_bundle_id: code_bundle.id,
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});
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}
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let match_config = MatchConfig {
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@ -107,7 +109,9 @@ pub struct ApiMatch {
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#[derive(Serialize, Deserialize)]
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pub struct ApiMatchPlayer {
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bot_id: i32,
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// TODO!
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// bot_id: i32,
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// code_bundle_id: i32
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}
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pub async fn list_matches(conn: DatabaseConnection) -> Result<Json<Vec<ApiMatch>>, StatusCode> {
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@ -124,7 +128,7 @@ pub fn match_data_to_api(data: matches::MatchData) -> ApiMatch {
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players: data
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.match_players
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.iter()
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.map(|p| ApiMatchPlayer { bot_id: p.bot_id })
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.map(|_p| ApiMatchPlayer {})
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.collect(),
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}
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}
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@ -30,8 +30,8 @@ table! {
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match_players (match_id, player_id) {
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match_id -> Int4,
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bot_id -> Int4,
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player_id -> Int4,
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code_bundle_id -> Int4,
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}
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}
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@ -72,7 +72,7 @@ table! {
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joinable!(bots -> users (owner_id));
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joinable!(code_bundles -> bots (bot_id));
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joinable!(match_players -> bots (bot_id));
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joinable!(match_players -> code_bundles (code_bundle_id));
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joinable!(match_players -> matches (match_id));
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joinable!(sessions -> users (user_id));
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