implement PlayerRouter

This commit is contained in:
Ilion Beyst 2022-06-06 13:08:43 +02:00
parent 90ecb13a17
commit d0faec7d1f

View file

@ -2,8 +2,8 @@ pub mod pb {
tonic::include_proto!("grpc.planetwars.bot_api");
}
use std::collections::HashMap;
use std::net::SocketAddr;
use std::ops::DerefMut;
use std::path::PathBuf;
use std::sync::{Arc, Mutex};
@ -23,7 +23,35 @@ use crate::{ConnectionPool, MAPS_DIR, MATCHES_DIR};
use super::matches::code_bundle_to_botspec;
pub struct BotApiServer {
sync_thing: ServerSyncThing,
router: PlayerRouter,
}
/// Routes players to their handler
#[derive(Clone)]
struct PlayerRouter {
routing_table: Arc<Mutex<HashMap<String, SyncThingData>>>,
}
impl PlayerRouter {
pub fn new() -> Self {
PlayerRouter {
routing_table: Arc::new(Mutex::new(HashMap::new())),
}
}
}
// TODO: implement a way to expire entries
impl PlayerRouter {
fn put(&self, player_id: String, entry: SyncThingData) {
let mut routing_table = self.routing_table.lock().unwrap();
routing_table.insert(player_id, entry);
}
fn get(&self, player_id: &str) -> Option<SyncThingData> {
// TODO: this design does not allow for reconnects. Is this desired?
let mut routing_table = self.routing_table.lock().unwrap();
routing_table.remove(player_id)
}
}
#[tonic::async_trait]
@ -36,7 +64,8 @@ impl pb::bot_api_service_server::BotApiService for BotApiServer {
) -> Result<Response<Self::ConnectBotStream>, Status> {
println!("bot connected");
let stream = req.into_inner();
let sync_data = self.sync_thing.streams.lock().unwrap().take().unwrap();
// TODO: return error when player does not exist
let sync_data = self.router.get("test_player").unwrap();
sync_data.tx.send(stream).unwrap();
Ok(Response::new(UnboundedReceiverStream::new(
sync_data.server_messages,
@ -44,26 +73,13 @@ impl pb::bot_api_service_server::BotApiService for BotApiServer {
}
}
#[derive(Clone)]
struct ServerSyncThing {
streams: Arc<Mutex<Option<SyncThingData>>>,
}
struct SyncThingData {
tx: oneshot::Sender<Streaming<pb::PlayerRequestResponse>>,
server_messages: mpsc::UnboundedReceiver<Result<pb::PlayerRequest, Status>>,
}
impl ServerSyncThing {
fn new() -> Self {
ServerSyncThing {
streams: Arc::new(Mutex::new(None)),
}
}
}
struct RemoteBotSpec {
sync_thing: ServerSyncThing,
router: PlayerRouter,
}
#[tonic::async_trait]
@ -76,10 +92,13 @@ impl runner::BotSpec for RemoteBotSpec {
) -> Box<dyn PlayerHandle> {
let (tx, rx) = oneshot::channel();
let (server_msg_snd, server_msg_recv) = mpsc::unbounded_channel();
*self.sync_thing.streams.lock().unwrap().deref_mut() = Some(SyncThingData {
tx,
server_messages: server_msg_recv,
});
self.router.put(
"test_player".to_string(),
SyncThingData {
tx,
server_messages: server_msg_recv,
},
);
let client_messages = rx.await.unwrap();
tokio::spawn(handle_bot_messages(player_id, event_bus, client_messages));
@ -119,7 +138,7 @@ impl PlayerHandle for RemoteBotHandle {
}
}
async fn run_match(sync_thing: ServerSyncThing, pool: ConnectionPool) {
async fn run_match(router: PlayerRouter, pool: ConnectionPool) {
let conn = pool.get().await.unwrap();
let opponent = db::bots::find_bot_by_name("simplebot", &conn).unwrap();
@ -127,7 +146,7 @@ async fn run_match(sync_thing: ServerSyncThing, pool: ConnectionPool) {
let log_file_name = "remote_match.log";
let remote_bot_spec = RemoteBotSpec { sync_thing };
let remote_bot_spec = RemoteBotSpec { router };
let match_config = runner::MatchConfig {
map_path: PathBuf::from(MAPS_DIR).join("hex.json"),
@ -147,9 +166,9 @@ async fn run_match(sync_thing: ServerSyncThing, pool: ConnectionPool) {
}
pub async fn run_bot_api(pool: ConnectionPool) {
let sync_thing = ServerSyncThing::new();
tokio::spawn(run_match(sync_thing.clone(), pool));
let server = BotApiServer { sync_thing };
let router = PlayerRouter::new();
tokio::spawn(run_match(router.clone(), pool));
let server = BotApiServer { router };
let addr = SocketAddr::from(([127, 0, 0, 1], 50051));
Server::builder()