add maps to matches api
This commit is contained in:
parent
624fa99fad
commit
e26f13c8bb
6 changed files with 45 additions and 13 deletions
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@ -1,4 +1,4 @@
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use diesel::{PgConnection, QueryDsl, QueryResult, RunQueryDsl};
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use diesel::prelude::*;
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use crate::schema::maps;
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@ -26,6 +26,10 @@ pub fn find_map(id: i32, conn: &PgConnection) -> QueryResult<Map> {
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maps::table.find(id).get_result(conn)
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}
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pub fn find_map_by_name(name: &str, conn: &PgConnection) -> QueryResult<Map> {
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maps::table.filter(maps::name.eq(name)).first(conn)
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}
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pub fn list_maps(conn: &PgConnection) -> QueryResult<Vec<Map>> {
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maps::table.get_results(conn)
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}
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}
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@ -21,6 +21,7 @@ pub struct NewMatch<'a> {
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pub state: MatchState,
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pub log_path: &'a str,
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pub is_public: bool,
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pub map_id: Option<i32>,
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}
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#[derive(Insertable)]
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@ -111,15 +111,20 @@ impl pb::client_api_service_server::ClientApiService for ClientApiServer {
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db::bots::find_bot_with_version_by_name(&match_request.opponent_name, &conn)
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.map_err(|_| Status::not_found("opponent not found"))?;
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// TODO: allow map as parameter here
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let map = db::maps::find_map_by_name(&"hex", &conn)
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.map_err(|_| Status::not_found("map not found"))?;
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let player_key = gen_alphanumeric(32);
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let remote_bot_spec = Box::new(RemoteBotSpec {
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player_key: player_key.clone(),
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router: self.router.clone(),
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});
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let run_match = RunMatch::from_players(
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let run_match = RunMatch::new(
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self.runner_config.clone(),
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false,
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map,
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vec![
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MatchPlayer::BotSpec {
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spec: remote_bot_spec,
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@ -7,6 +7,7 @@ use tokio::task::JoinHandle;
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use crate::{
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db::{
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self,
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maps::Map,
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matches::{MatchData, MatchResult},
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},
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util::gen_alphanumeric,
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@ -18,6 +19,10 @@ pub struct RunMatch {
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players: Vec<MatchPlayer>,
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config: Arc<GlobalConfig>,
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is_public: bool,
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// Map is mandatory for now.
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// It would be nice to allow "anonymous" (eg. randomly generated) maps
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// in the future, too.
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map: Map,
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}
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pub enum MatchPlayer {
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@ -32,9 +37,10 @@ pub enum MatchPlayer {
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impl RunMatch {
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// TODO: create a MatchParams struct
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pub fn from_players(
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pub fn new(
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config: Arc<GlobalConfig>,
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is_public: bool,
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map: Map,
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players: Vec<MatchPlayer>,
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) -> Self {
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let log_file_name = format!("{}.log", gen_alphanumeric(16));
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@ -43,13 +49,14 @@ impl RunMatch {
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log_file_name,
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players,
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is_public,
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map,
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}
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}
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fn into_runner_config(self) -> runner::MatchConfig {
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runner::MatchConfig {
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map_path: PathBuf::from(&self.config.maps_directory).join("hex.json"),
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map_name: "hex".to_string(),
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map_path: PathBuf::from(&self.config.maps_directory).join(self.map.file_path),
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map_name: self.map.name,
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log_path: PathBuf::from(&self.config.match_logs_directory).join(&self.log_file_name),
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players: self
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.players
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@ -88,6 +95,7 @@ impl RunMatch {
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state: db::matches::MatchState::Playing,
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log_path: &self.log_file_name,
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is_public: self.is_public,
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map_id: Some(self.map.id),
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};
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let new_match_players = self
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.players
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@ -1,4 +1,5 @@
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use crate::db::bots::BotVersion;
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use crate::db::maps::Map;
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use crate::{db::bots::Bot, DbPool, GlobalConfig};
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use crate::db;
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@ -15,6 +16,8 @@ use tokio;
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const RANKER_INTERVAL: u64 = 60;
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const RANKER_NUM_MATCHES: i64 = 10_000;
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const RANKER_MAP_NAME: &str = "hex";
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pub async fn run_ranker(config: Arc<GlobalConfig>, db_pool: DbPool) {
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// TODO: make this configurable
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// play at most one match every n seconds
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@ -25,7 +28,7 @@ pub async fn run_ranker(config: Arc<GlobalConfig>, db_pool: DbPool) {
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.expect("could not get database connection");
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loop {
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interval.tick().await;
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let bots = db::bots::all_active_bots_with_version(&db_conn).unwrap();
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let bots = db::bots::all_active_bots_with_version(&db_conn).expect("could not load bots");
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if bots.len() < 2 {
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// not enough bots to play a match
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continue;
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@ -34,13 +37,17 @@ pub async fn run_ranker(config: Arc<GlobalConfig>, db_pool: DbPool) {
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let mut rng = &mut rand::thread_rng();
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bots.choose_multiple(&mut rng, 2).cloned().collect()
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};
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play_ranking_match(config.clone(), selected_bots, db_pool.clone()).await;
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let map =
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db::maps::find_map_by_name(RANKER_MAP_NAME, &db_conn).expect("could not load map");
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play_ranking_match(config.clone(), map, selected_bots, db_pool.clone()).await;
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recalculate_ratings(&db_conn).expect("could not recalculate ratings");
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}
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}
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async fn play_ranking_match(
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config: Arc<GlobalConfig>,
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map: Map,
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selected_bots: Vec<(Bot, BotVersion)>,
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db_pool: DbPool,
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) {
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@ -53,7 +60,7 @@ async fn play_ranking_match(
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players.push(player);
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}
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let (_, handle) = RunMatch::from_players(config, true, players)
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let (_, handle) = RunMatch::new(config, true, map, players)
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.run(db_pool.clone())
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.await
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.expect("failed to run match");
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@ -14,12 +14,13 @@ use serde::{Deserialize, Serialize};
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use super::matches::ApiMatch;
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const DEFAULT_OPPONENT_NAME: &str = "simplebot";
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const DEFAULT_MAP_NAME: &str = "hex";
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#[derive(Serialize, Deserialize, Debug)]
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pub struct SubmitBotParams {
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pub code: String,
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// TODO: would it be better to pass an ID here?
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pub opponent_name: Option<String>,
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pub map_name: Option<String>,
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}
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#[derive(Serialize, Deserialize)]
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@ -40,17 +41,24 @@ pub async fn submit_bot(
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.opponent_name
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.unwrap_or_else(|| DEFAULT_OPPONENT_NAME.to_string());
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let map_name = params
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.map_name
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.unwrap_or_else(|| DEFAULT_MAP_NAME.to_string());
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let (opponent_bot, opponent_bot_version) =
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db::bots::find_bot_with_version_by_name(&opponent_name, &conn)
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.map_err(|_| StatusCode::BAD_REQUEST)?;
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let map = db::maps::find_map_by_name(&map_name, &conn).map_err(|_| StatusCode::BAD_REQUEST)?;
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let player_bot_version = save_code_string(¶ms.code, None, &conn, &config)
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// TODO: can we recover from this?
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.expect("could not save bot code");
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let run_match = RunMatch::from_players(
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let run_match = RunMatch::new(
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config,
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false,
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map.clone(),
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vec![
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MatchPlayer::BotVersion {
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bot: None,
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@ -82,8 +90,7 @@ pub async fn submit_bot(
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bot: Some(opponent_bot),
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},
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],
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// TODO!
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map: None,
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map: Some(map),
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};
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let api_match = super::matches::match_data_to_api(full_match_data);
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