so close yet so far
This commit is contained in:
parent
9ebbd0728b
commit
1069a04ca3
9 changed files with 229 additions and 25 deletions
2
.gdbinit
Normal file
2
.gdbinit
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@ -0,0 +1,2 @@
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target remote localhost:1234
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file target/kernel/kernel.bin
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10
Makefile
10
Makefile
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@ -1,6 +1,12 @@
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run: bin
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qemu-system-i386 -drive format=raw,file=target/boot.bin -monitor stdio
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run_kernelonly: compile_kernel
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qemu-system-i386 -kernel target/kernel/kernel.bin -monitor stdio
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debug_kernel: compile_kernel
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qemu-system-i386 -s -S -kernel target/kernel/kernel.bin
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clean:
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rm -r ./target/
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mkdir -p ./target/helpers
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@ -19,5 +25,5 @@ compile_bootloader:
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compile_kernel:
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nasm -felf32 kernel/wrapper.asm -o target/kernel/wrapper.o
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i686-elf-gcc -c kernel/kernel.c -o target/kernel/kernel.o -std=gnu99 -ffreestanding -O2 -Wall -Wextra
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i686-elf-gcc -T kernel/linker.ld -o target/kernel/kernel.bin -ffreestanding -O2 -nostdlib target/kernel/wrapper.o target/kernel/kernel.o -lgcc
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i686-elf-gcc -g -c kernel/kernel.c -o target/kernel/kernel.o -std=gnu99 -ffreestanding -O2 -Wall -Wextra -mno-80387 -mgeneral-regs-only -mno-red-zone
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i686-elf-gcc -g -T kernel/linker.ld -o target/kernel/kernel.bin -ffreestanding -O2 -nostdlib target/kernel/wrapper.o target/kernel/kernel.o -lgcc
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@ -136,9 +136,6 @@ mov ch, 0b00100000
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mov cl, 0b00000000
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int 0x10
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mov bl, dl
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call puthex
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; reset disk system
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mov ah, 0x00
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; mov dl, DISK_ID
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44
kernel/inline_asm.c
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44
kernel/inline_asm.c
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@ -0,0 +1,44 @@
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#ifndef INLINE_ASM_C
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#define INLINE_ASM_C
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#include <stdint.h>
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static inline void outb(uint16_t port, uint8_t val) {
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asm volatile ( "outb %0, %1" : : "a"(val), "Nd"(port) );
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}
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static inline uint8_t inb(uint16_t port) {
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uint8_t ret;
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asm volatile ( "inb %1, %0"
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: "=a"(ret)
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: "Nd"(port) );
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return ret;
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}
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static inline void lidt(void* base, uint16_t size)
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{ // This function works in 32 and 64bit mode
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struct {
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uint16_t length;
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void* base;
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} __attribute__((packed)) IDTR = { size, base };
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asm ( "lidt %0" : : "m"(IDTR) ); // let the compiler choose an addressing mode
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}
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/** issue a single request to CPUID. Fits 'intel features', for instance
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* note that even if only "eax" and "edx" are of interest, other registers
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* will be modified by the operation, so we need to tell the compiler about it.
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*/
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static inline void cpuid(int code, uint32_t *a, uint32_t *d) {
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asm volatile("cpuid":"=a"(*a),"=d"(*d):"a"(code):"ecx","ebx");
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}
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/** issue a complete request, storing general registers output as a string
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*/
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static inline int cpuid_string(int code, uint32_t where[4]) {
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asm volatile("cpuid":"=a"(*where),"=b"(*(where+1)),
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"=c"(*(where+2)),"=d"(*(where+3)):"a"(code));
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return (int)where[0];
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}
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#endif //INLINE ASM_C
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108
kernel/interrupts.c
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108
kernel/interrupts.c
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#ifndef INTERRUPTS_C
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#define INTERRUPTS_C
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#include <stdint.h>
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#include <stddef.h>
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#include "memory.c"
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#include "terminal.c"
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#include "inline_asm.c"
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typedef struct idt_entry_struct {
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uint16_t offset_1; // offset bits 0..15
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uint16_t selector; // a code segment selector in GDT or LDT
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uint8_t zero; // unused, set to 0
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uint8_t type_attr; // type and attributes, see below
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uint16_t offset_2; // offset bits 16..31
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} idt_entry;
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struct interrupt_frame {
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uint32_t esp;
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uint32_t ss;
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uint32_t gs;
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uint32_t fs;
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uint32_t es;
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uint32_t ds;
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uint32_t ebp;
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uint32_t edi;
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uint32_t esi;
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uint32_t edx;
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uint32_t ecx;
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uint32_t ebx;
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uint32_t eax;
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uint32_t eip;
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uint32_t cs;
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uint32_t eflags;
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};
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idt_entry IDT[256];
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int count = 1;
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void interrupt_new_handler(int intnum, void (*handler)(struct interrupt_frame*)) {
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uint32_t handler_address = (uint32_t) handler;
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IDT[intnum].offset_1 = (uint16_t) (handler_address & 0xffff);
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IDT[intnum].selector = 0x08;
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IDT[intnum].zero = 0;
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IDT[intnum].type_attr = 0b10001110; // Active, privilege level 00, storage segment = 0; 32 bit interrupt gate
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IDT[intnum].offset_2 = (uint16_t) ((handler_address & 0xffff0000) >> 16);
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}
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void kb_init() {
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uint8_t mask = inb(0x21);
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mask = mask & ~(1 << 1);
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outb(0x21 , mask);
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}
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__attribute__((interrupt)) void keyboard_handler(struct interrupt_frame* frame) {
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outb(0x20, 0x20);
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char* result = "XXXXXX";
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itoa(frame->eip, result, 16);
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terminal_writestring(result);
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}
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void interrupt_init() {
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/* ICW1 - begin initialization */
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outb(0x20, 0x11);
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outb(0xA0, 0x11);
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/* ICW2 - remap offset address of IDT */
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outb(0x21, 0x20);
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outb(0xA1, 0x82);
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/* ICW3 - setup cascading */
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outb(0x21, 0x00);
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outb(0xA1, 0x00);
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/* ICW4 - environment info */
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outb(0x21, 0x01);
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outb(0xA1, 0x01);
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/* mask interrupts */
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outb(0x21 , 0xff);
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outb(0xA1 , 0xff);
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interrupt_new_handler(0x21, keyboard_handler);
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uint16_t size = (sizeof(idt_entry) * 256);
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terminal_writestring("Size = 0x");
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char* result = "XXXXX";
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itoa(size, result, 16);
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terminal_writestring(result);
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lidt(IDT, size);
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kb_init();
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uint8_t mask = inb(0x21);
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terminal_writestring(" mask = 0b");
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result = "XXXXXXXX";
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itoa(mask, result, 2);
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terminal_writestring(result);
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}
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#endif //INTERRUPTS_C
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@ -1,10 +1,3 @@
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#include <stdbool.h>
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#include <stddef.h>
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#include <stdint.h>
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#include "terminal.c"
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#include "memory.c"
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/* Check if the compiler thinks you are targeting the wrong operating system. */
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#if defined(__linux__)
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#error "You are not using a cross-compiler, you will most certainly run into trouble"
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/* This tutorial will only work for the 32-bit ix86 targets. */
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#if !defined(__i386__)
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#error "This tutorial needs to be compiled with a ix86-elf compiler"
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#error "This kernel needs to be compiled with a ix86-elf compiler"
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#endif
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struct person {
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long id;
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int age;
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char gender;
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};
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#include <stdbool.h>
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#include <stddef.h>
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#include <stdint.h>
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#include "terminal.c"
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#include "memory.c"
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#include "interrupts.c"
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static inline bool are_interrupts_enabled() {
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unsigned long flags;
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asm volatile ( "pushf\n\t"
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"pop %0"
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: "=g"(flags) );
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return flags & (1 << 9);
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}
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void kernel_main(void)
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{
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/* Initialize terminal interface */
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memory_str[6] = 0;
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char* management_str = alloc(sizeof(char) * 13);
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for (int i = 0; i < 12; i++) {
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management_str[i] = " management!"[i];
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for (int i = 0; i < 13; i++) {
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management_str[i] = " management!\n"[i];
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}
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management_str[12] = 0;
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management_str[13] = 0;
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terminal_writestring(memory_str);
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terminal_writestring(management_str);
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terminal_writestring((are_interrupts_enabled())? "Interrupts!\n": "No interrupts :(\n");
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interrupt_init();
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while(true) {}
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}
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@ -1,9 +1,13 @@
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#ifndef MEMORY_C
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#define MEMORY_C
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#include <stddef.h>
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void* _curr_end = (void*) 0x10000;
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void* _curr_end = (void*) 0x200000;
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void* alloc(size_t size) {
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void* thanks_jp = _curr_end;
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_curr_end += size;
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return thanks_jp;
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}
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}
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#endif // MEMORY_C
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@ -1,3 +1,6 @@
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#ifndef TERMINAL_C
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#define TERMINAL_C
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#include <stdbool.h>
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#include <stddef.h>
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#include <stdint.h>
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void terminal_writestring(const char* data) {
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terminal_write(data, strlen(data));
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}
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}
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char* itoa(int value, char* result, int base) {
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// check that the base if valid
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if (base < 2 || base > 36) { *result = '\0'; return result; }
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char* ptr = result, *ptr1 = result, tmp_char;
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int tmp_value;
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do {
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tmp_value = value;
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value /= base;
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*ptr++ = "zyxwvutsrqponmlkjihgfedcba9876543210123456789abcdefghijklmnopqrstuvwxyz" [35 + (tmp_value - value * base)];
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} while ( value );
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// Apply negative sign
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if (tmp_value < 0) *ptr++ = '-';
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*ptr-- = '\0';
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while(ptr1 < ptr) {
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tmp_char = *ptr;
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*ptr--= *ptr1;
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*ptr1++ = tmp_char;
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}
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return result;
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}
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#endif //TERMINAL_C
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; stack (as it grows downwards on x86 systems). This is necessarily done
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; in assembly as languages such as C cannot function without a stack.
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mov esp, stack_top
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mov al, 0xff
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out 0xa1, al
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out 0x21, al
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; This is a good place to initialize crucial processor state before the
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; high-level kernel is entered. It's best to minimize the early
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; stack since (pushed 0 bytes so far) and the alignment is thus
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; preserved and the call is well defined.
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; note, that if you are building on Windows, C functions may have "_" prefix in assembly: _kernel_main
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sti
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extern kernel_main
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call kernel_main
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