Ringbuffer: introduce destroy_element

This commit is contained in:
Midgard 2020-02-01 22:47:51 +01:00
parent bda7eda76a
commit 269a45839c
Signed by: midgard
GPG Key ID: 511C112F1331BBB4
2 changed files with 94 additions and 20 deletions

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@ -1,37 +1,24 @@
#ifndef RINGBUFFER_C
#define RINGBUFFER_C
#include <stdbool.h>
#include "ringbuffer.h"
#include "../memory.c"
/*
* Data layout: head
* [ 4, undef, undef, 1, 2, 3 ] (1 is first added etc.)
* So enqueue adds after 4 and dequeue removes 1.
*/
struct ringbuffer {
int head;
int size;
void** buffer;
int buffer_n;
};
void rbfr_clear(struct ringbuffer* this) {
this->size = 0;
this->head = 0;
}
struct ringbuffer* rbfr_create(const int capacity) {
struct ringbuffer* rbfr_create(const int capacity, void (*destroy_element)(void*)) {
struct ringbuffer* const this = alloc(sizeof (struct ringbuffer));
this->buffer = alloc(capacity * sizeof (void*));
this->buffer_n = capacity;
rbfr_clear(this);
this->size = 0;
this->head = 0;
this->destroy_element = destroy_element;
return this;
}
void rbfr_destroy(struct ringbuffer* this) {
rbfr_clear(this);
free(this->buffer);
free(this);
}
@ -82,4 +69,11 @@ bool rbfr_dequeue(struct ringbuffer* this, void** element) {
return true;
}
void rbfr_clear(struct ringbuffer* this) {
void* element;
while (rbfr_dequeue(this, &element)) {
this->destroy_element(element);
}
}
#endif // RINGBUFFER_C

80
kernel/util/ringbuffer.h Normal file
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@ -0,0 +1,80 @@
#ifndef RINGBUFFER_H
#define RINGBUFFER_H
#include <stdbool.h>
// Data layout: ↓head
// buffer = [ 4, undef, undef, 1, 2, 3 ]
// where 1 is the oldest element and 4 the newest.
// Enqueue adds the element after 4 and dequeue removes 1.
struct ringbuffer {
int head;
int size;
void (*destroy_element)(void*);
int buffer_n;
void** buffer;
};
/**
* Allocate memory and initialize a circular queue with given capacity
*
* A ringbuffer, or circular queue, is like a regular queue, but if it's full when you add an
* element, it displaces the oldest element to make place. As such, adding elements never fails.
*
* Memory: this function allocates memory for the queue (free it with rbfr_destroy). The
* destroy_element function user has to provide must free an element's memory.
*
* @param capacity maximum amount of elements to accept without dropping oldest
* @param destroy_element function called when the queue has to drop an element, with the element
* passed as argument
* @return pointer to ringbuffer
*/
struct ringbuffer* rbfr_create(const int capacity, void (*destroy_element)(void*));
/**
* Free the queue's memory
*
* Memory: all elements still present are freed using the destroy_element function provided by user
* in rbfr_create.
*/
void rbfr_destroy(struct ringbuffer* this);
int rbfr_size(const struct ringbuffer* this);
int rbfr_capacity(const struct ringbuffer* this);
/**
* Add one element at the end
*
* If the queue is full (if size==capacity), the oldest element is removed to make place. As such,
* this operation does not fail if the queue is full.
*
* Memory: if an element has to be removed to make place, it is freed using the destroy_element
* function provided by user in rbfr_create.
*/
void rbfr_enqueue(struct ringbuffer* this, void* element);
/**
* Return first element without removing it from the buffer
*
* Memory: do not free the element's memory, it still lives in the ringbuffer.
*/
bool rbfr_peek(const struct ringbuffer* this, void** element);
/**
* Remove first element and return it
*
* Memory: user is responsible for freeing the element's memory.
*/
bool rbfr_dequeue(struct ringbuffer* this, void** element);
/**
* Remove all elements
*
* Memory: this function destroys elements using the destroy_element function provided by user in
* rbfr_create.
*/
void rbfr_clear(struct ringbuffer* this);
#endif // RINGBUFFER_H