planetwars.dev/planetwars-server/src/db/matches.rs

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pub use crate::db_types::MatchState;
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use chrono::NaiveDateTime;
use diesel::associations::BelongsTo;
use diesel::{
BelongingToDsl, ExpressionMethods, JoinOnDsl, NullableExpressionMethods, QueryDsl, RunQueryDsl,
};
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use diesel::{Connection, GroupedBy, PgConnection, QueryResult};
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use crate::schema::{bot_versions, bots, match_players, matches};
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use super::bots::{Bot, BotVersion};
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#[derive(Insertable)]
#[table_name = "matches"]
pub struct NewMatch<'a> {
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pub state: MatchState,
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pub log_path: &'a str,
}
#[derive(Insertable)]
#[table_name = "match_players"]
pub struct NewMatchPlayer {
/// id of the match this player is in
pub match_id: i32,
/// player id within the match
pub player_id: i32,
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/// id of the bot behind this player
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pub bot_version_id: Option<i32>,
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}
#[derive(Queryable, Identifiable)]
#[table_name = "matches"]
pub struct MatchBase {
pub id: i32,
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pub state: MatchState,
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pub log_path: String,
pub created_at: NaiveDateTime,
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pub winner: Option<i32>,
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}
#[derive(Queryable, Identifiable, Associations, Clone)]
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#[primary_key(match_id, player_id)]
#[belongs_to(MatchBase, foreign_key = "match_id")]
pub struct MatchPlayer {
pub match_id: i32,
pub player_id: i32,
pub code_bundle_id: Option<i32>,
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}
pub struct MatchPlayerData {
pub code_bundle_id: Option<i32>,
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}
pub fn create_match(
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new_match_base: &NewMatch,
new_match_players: &[MatchPlayerData],
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conn: &PgConnection,
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) -> QueryResult<MatchData> {
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conn.transaction(|| {
let match_base = diesel::insert_into(matches::table)
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.values(new_match_base)
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.get_result::<MatchBase>(conn)?;
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let new_match_players = new_match_players
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.iter()
.enumerate()
.map(|(num, player_data)| NewMatchPlayer {
match_id: match_base.id,
player_id: num as i32,
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bot_version_id: player_data.code_bundle_id,
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})
.collect::<Vec<_>>();
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let match_players = diesel::insert_into(match_players::table)
.values(&new_match_players)
.get_results::<MatchPlayer>(conn)?;
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Ok(MatchData {
base: match_base,
match_players,
})
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})
}
pub struct MatchData {
pub base: MatchBase,
pub match_players: Vec<MatchPlayer>,
}
pub fn list_matches(conn: &PgConnection) -> QueryResult<Vec<FullMatchData>> {
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conn.transaction(|| {
let matches = matches::table.get_results::<MatchBase>(conn)?;
let match_players = MatchPlayer::belonging_to(&matches)
.left_join(
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bot_versions::table
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.on(match_players::bot_version_id.eq(bot_versions::id.nullable())),
)
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.left_join(bots::table.on(bot_versions::bot_id.eq(bots::id.nullable())))
.load::<FullMatchPlayerData>(conn)?
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.grouped_by(&matches);
let res = matches
.into_iter()
.zip(match_players.into_iter())
.map(|(base, players)| FullMatchData {
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base,
match_players: players.into_iter().collect(),
})
.collect();
Ok(res)
})
}
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// TODO: maybe unify this with matchdata?
pub struct FullMatchData {
pub base: MatchBase,
pub match_players: Vec<FullMatchPlayerData>,
}
#[derive(Queryable)]
// #[primary_key(base.match_id, base::player_id)]
pub struct FullMatchPlayerData {
pub base: MatchPlayer,
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pub bot_version: Option<BotVersion>,
pub bot: Option<Bot>,
}
impl BelongsTo<MatchBase> for FullMatchPlayerData {
type ForeignKey = i32;
type ForeignKeyColumn = match_players::match_id;
fn foreign_key(&self) -> Option<&Self::ForeignKey> {
Some(&self.base.match_id)
}
fn foreign_key_column() -> Self::ForeignKeyColumn {
match_players::match_id
}
}
pub fn find_match(id: i32, conn: &PgConnection) -> QueryResult<FullMatchData> {
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conn.transaction(|| {
let match_base = matches::table.find(id).get_result::<MatchBase>(conn)?;
let match_players = MatchPlayer::belonging_to(&match_base)
.left_join(
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bot_versions::table
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.on(match_players::bot_version_id.eq(bot_versions::id.nullable())),
)
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.left_join(bots::table.on(bot_versions::bot_id.eq(bots::id.nullable())))
.load::<FullMatchPlayerData>(conn)?;
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let res = FullMatchData {
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base: match_base,
match_players,
};
Ok(res)
})
}
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pub fn find_match_base(id: i32, conn: &PgConnection) -> QueryResult<MatchBase> {
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matches::table.find(id).get_result::<MatchBase>(conn)
}
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pub enum MatchResult {
Finished { winner: Option<i32> },
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}
pub fn save_match_result(id: i32, result: MatchResult, conn: &PgConnection) -> QueryResult<()> {
let MatchResult::Finished { winner } = result;
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diesel::update(matches::table.find(id))
.set((
matches::winner.eq(winner),
matches::state.eq(MatchState::Finished),
))
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.execute(conn)?;
Ok(())
}