2022-01-01 16:32:55 +01:00
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use std::path::PathBuf;
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2022-01-02 16:14:03 +01:00
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use axum::{extract::Extension, Json};
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2022-01-01 16:32:55 +01:00
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use hyper::StatusCode;
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use planetwars_matchrunner::{run_match, MatchConfig, MatchPlayer};
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use rand::{distributions::Alphanumeric, Rng};
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2022-01-01 11:26:49 +01:00
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use serde::{Deserialize, Serialize};
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2022-01-01 16:32:55 +01:00
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use crate::{
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2022-01-02 16:14:03 +01:00
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db::{bots, matches, users::User},
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ConnectionPool, DatabaseConnection, BOTS_DIR, MAPS_DIR, MATCHES_DIR,
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2022-01-01 16:32:55 +01:00
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};
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2022-01-01 11:26:49 +01:00
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#[derive(Serialize, Deserialize, Debug)]
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pub struct MatchParams {
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// Just bot ids for now
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players: Vec<i32>,
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}
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2022-01-01 16:32:55 +01:00
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pub async fn play_match(
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2022-01-02 16:14:03 +01:00
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_user: User,
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Extension(pool): Extension<ConnectionPool>,
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2022-01-01 16:32:55 +01:00
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Json(params): Json<MatchParams>,
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) -> Result<(), StatusCode> {
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2022-01-02 16:14:03 +01:00
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let conn = pool.get().await.expect("could not get database connection");
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2022-01-01 16:32:55 +01:00
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let map_path = PathBuf::from(MAPS_DIR).join("hex.json");
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let slug: String = rand::thread_rng()
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.sample_iter(&Alphanumeric)
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.take(16)
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.map(char::from)
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.collect();
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let log_path = PathBuf::from(MATCHES_DIR).join(&format!("{}.log", slug));
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let mut players = Vec::new();
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2022-01-02 16:14:03 +01:00
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let mut bot_ids = Vec::new();
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2022-01-01 16:32:55 +01:00
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for bot_name in params.players {
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let bot = bots::find_bot(bot_name, &conn).map_err(|_| StatusCode::BAD_REQUEST)?;
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let code_bundle =
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bots::active_code_bundle(bot.id, &conn).map_err(|_| StatusCode::BAD_REQUEST)?;
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let bundle_path = PathBuf::from(BOTS_DIR).join(&code_bundle.path);
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let bot_config: BotConfig = std::fs::read_to_string(bundle_path.join("botconfig.toml"))
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.and_then(|config_str| toml::from_str(&config_str).map_err(|e| e.into()))
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.map_err(|_| StatusCode::INTERNAL_SERVER_ERROR)?;
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players.push(MatchPlayer {
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name: bot.name.clone(),
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path: PathBuf::from(BOTS_DIR).join(code_bundle.path),
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argv: shlex::split(&bot_config.run_command)
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// TODO: this is an user error, should ideally be handled before we get here
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.ok_or_else(|| StatusCode::INTERNAL_SERVER_ERROR)?,
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});
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2022-01-02 16:14:03 +01:00
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bot_ids.push(matches::MatchPlayerData { bot_id: bot.id });
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}
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let match_config = MatchConfig {
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map_name: "hex".to_string(),
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map_path,
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log_path: log_path.clone(),
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players: players,
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2022-01-01 16:32:55 +01:00
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};
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2022-01-02 16:14:03 +01:00
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tokio::spawn(run_match_task(match_config, bot_ids, pool.clone()));
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2022-01-01 16:32:55 +01:00
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Ok(())
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}
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2022-01-02 16:14:03 +01:00
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async fn run_match_task(
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config: MatchConfig,
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match_players: Vec<matches::MatchPlayerData>,
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pool: ConnectionPool,
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) {
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let log_path = config.log_path.as_os_str().to_str().unwrap().to_string();
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let match_data = matches::NewMatch {
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log_path: &log_path,
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};
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run_match(config).await;
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let conn = pool.get().await.expect("could not get database connection");
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matches::create_match(&match_data, &match_players, &conn).expect("could not create match");
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}
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#[derive(Serialize, Deserialize)]
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pub struct ApiMatch {
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id: i32,
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timestamp: chrono::NaiveDateTime,
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players: Vec<ApiMatchPlayer>,
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}
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#[derive(Serialize, Deserialize)]
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pub struct ApiMatchPlayer {
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bot_id: i32,
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}
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pub async fn list_matches(conn: DatabaseConnection) -> Result<Json<Vec<ApiMatch>>, StatusCode> {
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matches::list_matches(&conn)
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.map_err(|_| StatusCode::BAD_REQUEST)
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.map(|matches| Json(matches.into_iter().map(match_data_to_api).collect()))
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}
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fn match_data_to_api(data: matches::MatchData) -> ApiMatch {
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ApiMatch {
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id: data.base.id,
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timestamp: data.base.created_at,
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players: data
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.match_players
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.iter()
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.map(|p| ApiMatchPlayer { bot_id: p.bot_id })
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.collect(),
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}
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}
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2022-01-01 16:32:55 +01:00
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// TODO: this is duplicated from planetwars-cli
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// clean this up and move to matchrunner crate
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#[derive(Serialize, Deserialize)]
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pub struct BotConfig {
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pub name: String,
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pub run_command: String,
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pub build_command: Option<String>,
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2022-01-01 11:26:49 +01:00
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}
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