2.8 KiB
2.8 KiB
RoBootloader
Low Memory
start | end | use |
---|---|---|
0x00000 | 0x004ff | BIOS stuff, don't touch |
0x00500 | 0x06bff | free space |
0x06c00 | 0x07bff | Bootloader stack |
0x07c00 | 0x07dff | Bootloader |
0x07e00 | 0x07fff | free space |
0x08000 | 0x0ffff | ELF file (64 sectors) |
0x00000 | 0x7ffff | free space |
0x80000 | 0x9ffff | EDBA, partially usable |
0xa0000 | 0xfffff | unusable |
Higher Memory
start | end | use |
---|---|---|
0x00000 | 0xfffff | Low memory |
0x100000 | 0x200000 | Kernel space |
Bootsector layout
(all addresses are offsets from 0x7C00)
start | end | use |
---|---|---|
0x0000 | ? | Bootloader code |
? | 0x0193 | padding |
0x0194 | 0x01bd | SFS header |
0x01be | ? | padding |
? | 0x01fd | data |
0x01fe | 0x01ff | 0x55AA boot magic |
Hard Drive layout
start | end | use |
---|---|---|
0x00000000 | 0x000001ff | Bootloader code (including SFS superblock) |
0x00000200 | 0x000081ff | SFS reserved area (kernel ELF file) |
0x00008200 | ??? | SFS data area |
??? | ??? | SFS free area |
??? | 0x00ffffff | SFS index area |
0x01000000 | end | Unused (Disk size is set to 16MiB) |
GDT
Entry | Base | Limit | Flags | Access | Purpose |
---|---|---|---|---|---|
0x0 | 0x00000000 | 0x00000 | 0b0000 | 0b00000000 | Null Segment |
0x8 | 0x00000000 | 0xfffff | 0b1100 | 0b10011110 | Code Segment |
0x10 | 0x00000000 | 0xfffff | 0b1100 | 0b10010110 | Data Segment |
Known issues
Stack setup
As I don't quite get how segments work in real mode, there are most likely errors in the way I set up my stack. I'm going on a it works on my machine approach currently.
Kernel is not a file
I reserve 32KiB of SFS reserved area for the ELF file of the kernel. This is currently for "historic reasons" (a.k.a. I'm too lazy to load the filesystem in the bootloader). The kernel then handles the filesystem.
BSS does not get cleared
I do calculate the size of the BSS, so either I intialize every variable in a function or things like global variables that are false by default don't work. It does work in emulators because they initialize all memory to 0, but real computerss don't always do that.