Commit graph

19 commits

Author SHA1 Message Date
3ef58d1233
Fix controller 2020-09-08 00:09:10 +02:00
931f351e0a
Fix controller module count on display 2020-09-08 00:09:10 +02:00
ad4dd577d8
Resend hello, print number of modules 2020-09-08 00:09:10 +02:00
d0fff1df07
Restart discovery round if no puzzles are found 2020-08-31 12:48:27 +02:00
12cc4e5b3b
Make controller use display 2020-08-31 12:43:55 +02:00
c226cc8513
Fix reorganization 2020-08-26 21:13:43 +02:00
589a0f691d
Library-ish layout 2020-08-20 21:51:33 +02:00
9dc7c399f2
Update library and stuff 2020-08-20 21:13:19 +02:00
341ff1bb1e
Finish an obuscan abstraction 2020-08-20 17:47:32 +02:00
71df9f71b9
Correct module ID handling: ID only unique per type 2020-08-18 18:01:14 +02:00
ea1d0900cb
Extract defs to shared.hpp, eliminate game_running
STATE_GAME already signals that the game is running
2020-08-18 17:15:46 +02:00
5bd8e841fb
Fix indentation 2020-08-18 16:18:08 +02:00
Timo De Waele
563a019d33 enhancements 2020-08-10 23:49:49 +02:00
Timo De Waele
7b11b55367 Not yet tested controller implementation 2020-08-10 23:26:45 +02:00
Timo De Waele
ac42987c38 Checkpoint before bitvectoring 2020-08-10 22:40:04 +02:00
Timo De Waele
95992303ac Implemented discovery round 2020-08-10 21:23:09 +02:00
Timo De Waele
91bececb39 Implementing hello handshake 2020-08-10 20:46:41 +02:00
Timo De Waele
245f2c80ae Started implementing controller state machine 2020-08-10 19:40:39 +02:00
f1ca1097ae
Start controller code 2020-08-10 18:02:17 +02:00